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[Android][Vulkan] Black Screen renders on devices with Adreno 640 and Ma...
Reproduction steps: 1. Open the "SampleScene" Scene attached "1268824.zip" project 2. Switch the platform to Android and Build and R... Read more
[Hub] Project "Remove from list" option is behind notifications when sel...
Reproduction steps: 1. Open Unity Hub 2. You need to have some projects in the list (so that the projects go at least to the bottom ... Read more
[Packman] Packages in Package Manager are left selected when clicking a ...
How to reproduce: 1. Extract the attached "1268917 repro.zip" archive directly into your drive 2. Open the "1268917 repro" project c... Read more
[macOS] Editor crashes with TLSAllocator::GetAllocatedMemorySize() const...
How to reproduce: 1. Make sure that you already pared your wire-free earbuds and they are ready to connect 2. Open the attached sw... Read more
Crash on RegisterPlugin on opening the project
Reproduction steps: 1. Open the User's supplied project Reproduces on: 2020.1.0a22, 2020.1.2f1, 2020.2.0a1, 2020.2.0a20 Not reprodu... Read more
[SRP Batcher] cyan shader renders template scene objects in wrong positions
repro steps: 1. create a new URP template project 2. add a new scene 3. create a cube 4. move cube position (away from origin) 5. cr... Read more
[XR][XR SDK][URP] Right eye not rendering stencils in Single Pass Instan...
Reproduction steps: 1. Open attached project ("1262805R.zip") 2. Open "SampleScene" scene 3. Set Single Pass Instanced as Stereo Ren... Read more
[HDRP] Custome passes name interchanges with each other on changing thei...
Custome passes name interchanges with each other on changing their index in custom Pass volume. Steps to repro: 1. Create anew HDRP... Read more
[HDRP] Multiple errors are thrown on removing Custom Pass after changing...
Errors are thrown: -Retrieving array element that was out of bounds. -SerializedProperty customPasses.Array.data[1].passFoldout has ... Read more
[HDRP] Format text is overlapped with two parallel line icon in GPU Cach...
Format text is overlapped with two parallel line icon in GPU Cache size under Virtual Texturing in HDRP Quality Settings. Steps to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window