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Won't Fix



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Issue ID




One Input axis does not work after using Input.ResetInputAxes() while both axes are held down




Priority: 7Not yet prioritized for a release


Severity: 3Secondary functionality broken

How to reproduce:
1. Open the attached "case_1130127-ResetInputAxesBug" project
2. Open scene "SampleScene" and enter Play mode
3. Hold down first the "W" and the "D" buttons on the keyboard (must be done in different frames)
4. Without letting go of the keyboard buttons, press the "Input.ResetInputAxes()" button in the Game window

Expected results: Both axes are set to 0 for one frame and rise back up to 1
Actual results: Only the horizontal axis rises back up to 1 even though the "W" button is still held

Reproducible with: 2017.4.21f1, 2018.3.7f1, 2019.1.0b4, 2019.2.0a6

Response avatar

Resolution Note:

Unfortunately with the move to the new input system, we are deprecating the old input system and will not be developing the old input system code. The new input system package and documentation can be found in the package manager in the Unity editor or directly at If this specific issue can also be reproduced using the new input system, bugs can be filed at

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