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Shader error is thrown when baking the lighting with static GameObjects ...
Reproduction steps: 1. Open the user's attached project 2. Select any GameObject in the Hierarchy and check the "Static" checkbox in... Read more
OnPostRender is called multiple times per frame when setting Application...
Reproduction steps: 1. Open the attached user's Unity project "TestOnPostRender.zip" 2. Go to Assets > Scenes folder 3. Open "Sample... Read more
[Addressables] Unable to load Sprite from Sprite Atlas Addressable when ...
How to reproduce: 1. Open the attached "1404851_Repro.zip" project 2. Open the Scene "SampelScene" 3. Open the Addressables Group (W... Read more
Building Asset Bundles takes longer when using URP
How to reproduce: 1. Open the attached "Bundler_2021_URP.unity.zip" project 2. Open the "SampleScene" Scene 3. Select the "Bundler" ... Read more
[Universal RP] Stencil buffer is cleared when disabling SSAO and/or Dept...
How to reproduce: 1. Open the user's attached project "HighlightTest.zip" 2. Open Game View 3. Select "ForwardRenderer" (Assets > Re... Read more
The Editor freezes or quits when building project with a specific combin...
How to reproduce: 1. Open the attached project "1414548project" 2. Build the project with Scene "PreLoad" 3. Observe the building lo... Read more
Instanced URP Shaders using Spherical harmonics variables causes long in...
How to reproduce: 1. Open the attached project "DrawMeshLongFirstCallURP.zip" 2. Open the "BrokenShaderScene" Scene 3. Open the Buil... Read more
DOTS Entities throws a compilation error when field variable is used in ...
How to reproduce: 1. Open the user's attached project "Dots compiler bug.zip" 2. Observe the Console window Expected result: No err... Read more
DOTS Entities throws a compilation error "System.InvalidOperationExcepti...
How to reproduce: 1. Open the user's attached project "GetSingletonEntity in getter.zip" 2. Observe the Console window Expected res... Read more
[M1] Editor crashes when entering play mode for the second time
Reproduction steps: 1. Open the user's project 2. Enter play mode, then exit play mode 3. Enter play mode again Expected result: Ed... Read more
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