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Won't Fix
Votes
0
Found in
2018.3.1f1
Issue ID
1118281
Regression
No
Setting Canvas Plane distance to 0 and a Render mode to Screen Space - Camera breaks its elements and sets some values to NaN
How to reproduce:
1. Download and open my attached repro project "118281.zip"
2. Notice the Canvas in the Hierarchy and make sure that the Render mode is set to "Screen Space - Camera"
3. Set Canvas Plane distance to "0"
4. Create some UI element inside the Canvas (exp UI -> Button) and notice that some values turn into NaN
Expected result: NaN values should not be displayed
Actual result: Some values of Canvas and its child elements turn to NaN
Reproducible with: 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a4
Not reproducible with: 2019.1.0b5, 2019.2.0a6
Note: This happens with Standalone and other platforms
Errors like these are being thrown out: transform.localPosition assign attempt for 'Button' is not valid. Input localPosition is { NaN, NaN, 0.000000 }.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
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Resolution Note (2019.2.X):
Low priority defect for the moment. This bug is unlikely to be fixed in the near future.