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[Windows] Crash on InputDeviceIOCTL with DS4 + Strike Pack Eliminator
Reproduction steps: 1. Create a new project 2. Install the Input System package using the Package Manager 3. Connect a PS4 Controlle... Read more
"NotSupportedException: Control count per binding cannot exceed byte.Max...
Reproduction steps: 1. Open the attached "1369643.zip" project 2. Open the "SampleScene" Scene 3. Select the "Event System" Game Obj... Read more
[Input System] Names of InputAction and InputActionMap not shown in Insp...
Reproduction steps: 1. Open the attached project 2. Open "SampleScene" Scene 3. Open TestInput.cs 4. Select Cube object in the ... Read more
A buttons with a modifier action is called when pressing the button with...
How to reproduce: 1. Open the attached "1315871.zip" project 2. Build And Run the project 3. Press and hold "1" on the keyboard 4. R... Read more
[WebGL][NewInputSystem] UI is not interactable when Input Update Mode is...
How to reproduce: 1. Open the user's project "My projectinputsys.zip" 2. Build and Run for WebGL 3. Try pressing any button in the P... Read more
[WebGL] Return key is captured as the string "Enter" when using Keyboard...
Reproduction steps: 1. Open the attached project "unity-webgl-enter-bug.zip" 2. Build and Run the Scene "SampleScene" with WebGL 3. ... Read more
"Resetting event queue with pending events" error thrown after connectin...
Reproduction steps: 1. Open the user's attached project "netcode-tests.zip" 2. Enter Play mode 3. Observe the Console window Expect... Read more
[iOS] Unity Transport cannot handle iOS's app suspension
No description entered in Cloud incident. Read more
Editor crashes when a GameObject is drag and dropped into a Script field
How to reproduce: 1. Open users attached project 2. In the Hierarchy window select the "GameManger" GameObject 3. In the Inspector w... Read more
Plugins are not filtered when using Assembly Definition Define Constraints
Reproduction steps: 1. Open the attached project "AssemblyBug.zip" 2. Go to File > Build Settings and press Build 3. Go to the Build... Read more
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