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0
votes
Fixed

Build that contains a script with a struct which has a static nullable r...

IL2CPP

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Aug 04, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open attached project "scriptBug.zip" 2. Observe the "test" script in the Assets folder 3. Try and build the sc... Read more

0
votes
By Design

Icons of Prefab Assets of 3D Gameobjects do not change

Scene Management

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Aug 10, 2020

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Version/s: 2018.4, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a20

Prefab Assets icon for some 3D Gameobjects like Cube, Sphere, Capsule, Cylinder, or Tree do not change due to their 3D model thumbna... Read more

0
votes
Fixed

[Prefabs] Blue highlight (override indicator) is missing for Radius and ...

AI Navigation

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Aug 10, 2020

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Version/s: 2019.1.0a1, 2019.4, 2020.1, 2020.2, 2020.2.0a20

Blue highlight (override indicator) is missing for Radius and Height Properties in Nev Mesh Obstacle even though changes are visible... Read more

0
votes
Fixed

[Mac] Unable to choose files with .sh and .cmd extensions as external sc...

Scripting

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May 26, 2020

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Version/s: 2018.4, 2020.1.0b8, 2020.2

Reproduction steps: 1. Open new Unity Project 2. Go to Edit -> Preferences -> External Tools -> External Script Editor -> Browse... ... Read more

0
votes
By Design

[XR SDK][URP] Lux water shader is not rendered to both eyes when project...

Package: Scriptable Render Pipeline Universal

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Aug 06, 2020

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Version/s: 7.4.3

Reproduction steps: 1. Open attached project ("1268785Repro.zip") 2. Open "Game" Scene 3. Open "Water_Fountain1" Game object in Insp... Read more

0
votes
Fixed

Reordering children in the Hierarchy does not dirty the scene nor record...

Scene Management

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Aug 10, 2020

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Version/s: 2020.2.0a21

Steps: 1. Create a GameObject with two children 2. Reorder the two children ==> Scene is not dirtied Undo doesn't work either Note... Read more

0
votes
Fixed

Memory access violation crash when slicing sprites

2D

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Jul 14, 2020

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Version/s: 2019.3, 2019.3.9f1

Reproduction steps according to the user: 1. Open user's attached project 2. From the project window, select "texturas_esferas" and ... Read more

0
votes
Fixed

[URP] All Pixel lighting variants are stripped in build if at least one ...

Package: Scriptable Render Pipeline Universal

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Jul 15, 2020

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Version/s: 7.4.1

How to reproduce: 1. Open the project from the attached file "1263514.zip" 2. Open the UniversalRP-MediumQuality asset and set Addit... Read more

0
votes
Fixed

Custom shader creation APIs are missing the AssetImportContext and thus ...

Shader System

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Aug 10, 2020

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Version/s: 2018.4

ShaderGraph and custom shader creation solutions utilizing ShaderUtil.CreateShaderAsset() and ShaderUtil.UpdateShaderAsset() API, ca... Read more

0
votes
Fixed

[XR Interaction] Socket Interactor Hover Mesh is not preserving Grab Int...

Package: XR Interaction

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Jun 17, 2020

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Version/s: 0.9.4-preview

Reproduction steps: 1. Open attached project ("1256693Repro.zip") 2. Open "SampleScene" scene 3. Enter Play mode 4. Grab "Interactab... Read more

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