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[Deferred] Game view gets clipped when scale is under 1 in deferred with...
Repro steps: 1. Open Scene1 from the attached project 2. Resize the game view 3. Observe the vertical box disappearing 4. Change in ... Read more
Custom surface shader is rendered with wrong HDR color emission values w...
How to reproduce: 1. Open the project attached by the user and open "New Scene" 2. Open the frame debugger and select the "Draw Mesh... Read more
Quality Settings are set to Very Low after restarting Editor when Vufori...
To reproduce: 1. Create a new project 2. Notice that Quality settings are set: Standalone is on Ultra, Android on Medium 3. Go to Pl... Read more
Animation transitions with "Exit Time" of 1 happen without regard for th...
How to reproduce: 1. Open attached project "case_1112484-NormalizedTime" and scene "SampleScene" 2. Enter Play Mode 3. Select "Cube"... Read more
Console windows disappear when Unity Editor is not in focus
Steps to reproduce: 1. Open attached project "New Unity Project (29).zip" 2. Detach Console window to make it separate 3. Attach Con... Read more
[Switch][PostProcessing] Building Player results in Shader errors
Reproduction steps: 1. Open "case_TRND-1115-PPSCompileError.zip" project 2. Build for Switch 3. Notice errors in the Console window... Read more
[Mobile] TouchScreenKeyboard.visible becomes true before the keyboard is...
Repro steps: 1. Open QA attached project "repro_1127825" 2. Build and Run on a mobile device 3. Touch the Input Field 4. Observe the... Read more
[UWP] Build fails when the project folder name has non-ascii character.
When non-ascii character is used in the project folder or folder that is used in the final build, UWP fails to build in VS. However... Read more
Editor crashes when Instantiating a Prefab with internal implementation:...
Steps to reproduce: 1. Open user-supplied project 2. Open Sample scene 3. Drag the prefab "EditorCrashes (drag me into scene)" into ... Read more
Crash on GizmoManager::BuildGizmosFromGameObjectRecursive when selecting...
How to reproduce: 1. Open the "Prefab_Gizmo_repro.zip" project 2. In the Project view, select "Game Canvas" prefab 3. If Unity didn'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API