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By Design

Votes

0

Found in [Package]

13.2

Issue ID

1107377

Regression

No

Default sprite order in the Editor does not match the sprite order in the Build when using Tiny Mode

Package: Tiny Editor

-

How to reproduce:
1. Open the attached project named "Case_1107377"
2. Open the "TinyTest.utproject" in the NewProject folder
3. Observe that one mushroom is covered by the red circle sprite
4. Build the "TinyTest"

Expected result: Mushroom is covered by the circle just like in the Scene View (Snapshot_1107377_V1)
Actual result: Mushroom is not covered by the circle (Snapshot_1107377_V2)

Reproducible with: 2018.3.7f1, 2019.1.0b4, 2019.2.0a6
Could not test with: 2017.4

Workaround: User must manually add LayerSorting component for the sprites to solve this

Notes:
Mushrooms above the red circle are also ordered differently than in the Scene View
Tiny Mode was introduced in 2018.3
Tested with 13.2, 14.1 versions of the Tiny Mode

  1. Resolution Note:

    Excellent report. The Tiny Runtime needs the LayerSorting component to determine layer sorting. This is by design and not fixable.

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