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[UI] Auto Generate toggle disappears when going into a non-Scene tab of ...
How to reproduce: 1. Create a new project 2. Go to Window > Rendering > Lighting 3. Click on the Environment tab Expected result: B... Read more
Gradient.Evaluate does not understand Time variable in a build when Time...
Steps to reproduce: 1. Open User's attached project "project2020.zip" 2. Build it with the Developer build option on 3. Open the bui... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing a mo...
How to reproduce: 1. Create a new Unity project 2. Import "crash.MOV" Reproducible with: 2019.3.0a9, 2019.4.7f1, 2020.1.1f1, 2020.2... Read more
[VFX] "Having more than on VFXResources " error is thrown when Visual Ef...
On selecting "Visual Effects Defaults" preset in the Project window causes the Editor to throw "Having more than on VFXResources in ... Read more
[VFX] "Thread group size must be above zero" error is thrown continuousl...
On enabling "Exact Fixed Time" Update Mode in the Inspector of "New VFX" Graph causes the Editor to throw "Thread group size must be... Read more
[URP] Blend Style panel is translucent and appears to be of different co...
Blend Style panel is translucent and appears to be of different colours Steps to Reproduce: 1. Create a new 2D project 2. Import UR... Read more
Sprites in the scene don’t turn black after after assigning the 2D rende...
Steps To Reproduce: 1. Create a new 2D project 2. Import a sprite and move it to hierarchy 3. Package Manager> URP > Import 4. Proj... Read more
[DXR] Scene view renders black artifacts when Scene contains Reflection ...
How to reproduce: 1. Open the attached project named "DXRArtifacts" 2. Open the Sample Scene 3. Move the Camera around the Scene 4. ... Read more
[Polymorphic Serialization] List of inhereted classes fails to load when...
When displaying a list of inhereted classes(much like we do in URP for ScriptableRenderFeatures) if one of those classes fails to co... Read more
[InputSystem] Keyboard.current.aKey.displayName returns an incorrect val...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
- ScalableBufferManager does not work correctly when MSAA and RenderGraph Compatability are enabled
- Sprite artefacts appear when Sprite Packer is enabled
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation