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[Editor] Assertion Failed Error occurs on changing screen scale
Assertion Failed Error occurs on changing screen scale Steps to Repro: 1. Create a new project 2. Focus Unity 3. Open windows displ... Read more
[2d] Multiple errors thrown on installing 2d animation from package manager
Multiple errors thrown on installing 2d animation from package manager. Refer the screenshot attached Steps to reproduce: 1) Create... Read more
[Video] Spatial Blend in AudioSource is always impacted by distance when...
How to reproduce: 1. Open the attached project 2. Play Far Plane scene 3. Make sure Audio Source Spatial Blend is set to 0 4. Click ... Read more
[Blocks] Spawn Attribute blocks are nested inconsistently
The "Attribute" category is nested one level deeper in the Spawn context node than it is for all other context nodes (view attached ... Read more
[XR][WindowsMR] Real time lighting with XRSettings.renderViewportScale <...
Steps to reproduce: 1. Download 114284_repro.zip and open "start" scene 2. Change the platform to UWP 3. Enabled XR in Player settin... Read more
AudioSource continues to play when AudioListener is disabled in the edit...
How to reproduce: 1. Open attached project ("case_1114301-AudioListener demo") 2. Open the test scene ("SampleScene") 3. Enter Play ... Read more
[Licence] Unable to launch Editor through unity launcher when the inter...
Unable to launch Editor through unity launcher when the internet connection is disconnected Steps to Reproduce: 1. Activate the Un... Read more
[Android] UnityWebRequest.Get fails with split binary when asset is loca...
Steps to reproduce: 1. Open attached project 2. Build the application and adb install only the built .apk file 3. Observe that "Hell... Read more
[2D] "Sprite Editor" text is clipping from Sprite Editor window when it ...
"Sprite Editor" text from Sprite Editor window is clipping when it is not docked Step to Reproduce: 1. Create a new project 2. Imp... Read more
[Collab] "Collab History" buttons need to be pressed twice to perform th...
When Collab History button is pressed, Collab dropdown remains open. Clicking any button in the Collab History window once does not ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box