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[AnimatorOverrideController] assigning override controller crashes at Cr...
Steps to reproduce: 1. Open attached project 2. Open scene "testscene" 3. In top menu, select "Storm8 > Texture > AnimationOverride... Read more
UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roamin... Read more
[NetworkManager] Changes made to Registered Spawnable Prefabs aren't sav...
Steps to reproduce: 1. Open attached project "764771.zip" 2. Open scene "repro" 3. In hierarchy, select "GameObject" 4. In its Netw... Read more
Fatal error after clicking on prefab w/ UnloadUnusedAssetsImmediate
Steps to reproduce: 1. Download and import attached project "EditorUnloadAssetsBug.zip" 2. Open scene "Scenes/scene0" 3. Press on "T... Read more
[Inspector] Can't set scene fields to scenes which has the same name as ...
Steps to reproduce: 1) open attached project 2) open scene 'main' 3) select 'HudComponent' from hierarchy and lock inspector 4) drop... Read more
[OSX] The game continues to receive mouse input when running in background
Repro steps: 1) Open the project I attached and Scene.scene 2) Build and Run and make sure Run in Background is turned off in the Pl... Read more
[Shuriken] ParticleSystem added via AddComponent uses pink error shader ...
ParticleSystem added via gameObject.AddComponent<ParticleSystem>(); displays pink error shader in stand-alone player. They also don'... Read more
[Android] PlayerPrefs are lost when upgrading an app from 5.3 build to 5...
Apps built with Unity 5.3 and then upgraded to a newer version that was built with Unity 5.2 lose PlayerPrefs Read more
[Mac] Screen.currentResolution.refreshRate value is always zero
To reproduce: 1. Open attached project 2. Open "TestScene" scene 3. Play the scene Actual behavior: notice that in the Console two ... Read more
Crash in find_method_in_metadata when loading project
To reproduce: 1. Open attached project 2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selector gets stuck in UI if scroll is used while dragging
- Created asset is placed in a new folder when creating a new folder and instantly creating an asset by clicking somewhere else
- Selecting and deleting transition in Animator does not add to Undo History when animation is previewed in Inspector
- GameObjects remain static when updating constraints of PhysicsJoint with "Enable Sleeping" selected in Havok Physics Configuration
- [iOS] Touch input is not clocked and UI is unresponsive when the application is paused mid-drag without lifting the finger