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0
votes
Fixed

[AnimatorOverrideController] assigning override controller crashes at Cr...

Animation

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Jan 25, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project 2. Open scene "testscene" 3. In top menu, select "Storm8 > Texture > AnimationOverride... Read more

1
votes
Not Reproducible

UNC AppData(Roaming) directory cannot be accessed

Themes

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Jan 26, 2016

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Version/s:

What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roamin... Read more

10
votes
Fixed

[NetworkManager] Changes made to Registered Spawnable Prefabs aren't sav...

Networking

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Jan 25, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "764771.zip" 2. Open scene "repro" 3. In hierarchy, select "GameObject" 4. In its Netw... Read more

0
votes
Duplicate

Fatal error after clicking on prefab w/ UnloadUnusedAssetsImmediate

Asset Loading

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Jan 25, 2016

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Version/s: 5.3.1p4

Steps to reproduce: 1. Download and import attached project "EditorUnloadAssetsBug.zip" 2. Open scene "Scenes/scene0" 3. Press on "T... Read more

0
votes
Duplicate

[Inspector] Can't set scene fields to scenes which has the same name as ...

Inspector Functionality

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Jan 25, 2016

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Version/s: 5.3.1p4

Steps to reproduce: 1) open attached project 2) open scene 'main' 3) select 'HudComponent' from hierarchy and lock inspector 4) drop... Read more

0
votes
Fixed

[OSX] The game continues to receive mouse input when running in background

MacOS

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Jan 03, 2016

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Version/s: 5.3.1p1

Repro steps: 1) Open the project I attached and Scene.scene 2) Build and Run and make sure Run in Background is turned off in the Pl... Read more

0
votes
Fixed

[Shuriken] ParticleSystem added via AddComponent uses pink error shader ...

Shuriken

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Jan 26, 2016

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Version/s: 5.4.0b3

ParticleSystem added via gameObject.AddComponent<ParticleSystem>(); displays pink error shader in stand-alone player. They also don'... Read more

0
votes
By Design

[Android] PlayerPrefs are lost when upgrading an app from 5.3 build to 5...

Android

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Jan 18, 2016

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Version/s: 5.3.1p3

Apps built with Unity 5.3 and then upgraded to a newer version that was built with Unity 5.2 lose PlayerPrefs Read more

0
votes
Fixed

[Mac] Screen.currentResolution.refreshRate value is always zero

Scripting

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Jan 24, 2016

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Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. Open "TestScene" scene 3. Play the scene Actual behavior: notice that in the Console two ... Read more

0
votes
Fixed

Crash in find_method_in_metadata when loading project

Mono

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Jan 21, 2016

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Version/s: 5.2.2f1

To reproduce: 1. Open attached project 2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more

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