Search Issue Tracker
[Enlighten] UV Charts visualization is not shown with multiple errors wh...
Steps to repro:1. Open the attached project RealtimeGIBug and SampleScene scene;2. In the Preferences window (Edit>Preferences>... Read more
NullReferenceException is thrown when calling Addressables.LoadSceneAsyn...
Reproduction steps:1. Open the attached project ("MultiProject_Main.zip")2. Make an Android build: File > Build Settings > Bui... Read more
[DXC Compiler] "Shader error in 'Unlit/NewUnlitShader': Program 'frag', ...
How to reproduce:1. Open the user's attached "2021.2-URP.zip" project2. Open the "SampleScene" Scene3. Observe the Console log Expec... Read more
SetRenderTarget does not correctly display the texture when depthSlice i...
Reproduction steps:1. Open the attached project "texarraytest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Game Vie... Read more
Querying the mapped value of map(…) before ':unityLibrary:compileRelease...
Reproduction steps:1. Create an empty project2. Switch Target Platform to Android3. Set Target API Level at 31 in Edit -> Project... Read more
Preview window UV Layout fails to display the UVs of Curve Meshes
Reproduction steps:1. Open the project "2021-2-bugs.zip" attached by the user2. In the Project window, expand the "Torus-7-4" Import... Read more
Textures affected by Compute Shaders appear blank in the Inspector window
How to reproduce:1. Open the user's attached "Mutant maker with compute shaders.zip" project2. Open the "SampleScene" Scene3. Select... Read more
[Memory Profiler] [Mono Upgrade] Snapshot displays <uninitialized type> ...
How to reproduce:1. Open the attached "case_1349827.zip" project2. Select Window/Analysis/Memory Profiler and Capture the Snapshot3.... Read more
[WebGL] Build fails if weGLThreadsSupport is enabled
How to reproduce:1. Open the attached project2. Make a WebGL build3. Inspect the Console window Expected result: The build process f... Read more
NGUI components get Transforms changed to RectTransforms after upgrading...
How to reproduce it:1. Open the project "case_1346253.zip" from Google Drive link2. Load Assets > "Scenes" > "MGUI_Issue" Scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12