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Adding a break-point in the graph does not add a brake point to the code
Bolt has a break-point feature. Select a connection, right-click and you will see an option to add a break-point. Bolt has a breakpo... Read more
[Android][Vulkan] Frame Debugger on Android shows up as a white backgrou...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached "1261567.zip" project 2. Switch the build platform to Android 3.... Read more
[Shader Graph] Down directional arrow is not clickable in search box on ...
Down directional arrow is not clickable in the search box on finding any node Steps to Repro: 1. Create a new Project 2. Install Sh... Read more
[Shader Graph] Exposure text is clipped on creating Exposure node
Exposure text is clipped on creating Exposure node Steps to Repro: 1. Create a new Project 2. Install Shader graph from Package Man... Read more
[Scene Management] Input filed of Layer's dropdown is overlapping with i...
In the prefab of game object, when Layers are selected from the dropdown then dropdown closes and it overlaps with Layer text Steps... Read more
[HDRP] Base layer texture does not refresh after removing Image SubLayer...
Base layer texture does not refresh after removing New SubLayer under Render schedule in HDRP Compositor window. Steps to repro: 1.... Read more
[iOS] after choosing to append/replace an existing build another window ...
Reproduction steps: 1. Create a new project and build for iOS 2. Wait for Unity to finish building 3. Build again in the same folder... Read more
[Shader Graph] Input box is misaligned for x input in Exponential node
Input box is misaligned for x input in Exponential node Steps to Repro: 1. Create a new Project 2. Install Shader graph from Packag... Read more
Editor constantly refreshes when a Prefab with Sprite Shape Controller a...
How to reproduce: 1. Open attached project "spriteShapeTest.zip" 2. In the Project window, go to Assets and select "test" Prefab 3. ... Read more
[ARFoundation][ARKit][iOS] ARSessionState.CheckingAvailability status is...
Repro steps: 1. Open attached project 2. Build and Run on an ARKit not capable device 3. Check the log output in XCode Actual: An "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent NullReferenceException while connecting Edges in the Graph
- Output Decals URP link in Learning Templates directs to HDRP Lit Decal Documentation
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions