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[DX12][Editor] Enabling/disabling antialiasing in Quality Settings cause...
Enabling/disabling antialiasing in Quality Settings causes Game view to render incorrectly. The specifics of how it will render are ... Read more
5.3.0f3 - Setup behavior is different from previous versions
Installer for targets does not install to 32bit folder if installed via command line after installing the based editor. Read more
[OpenGLCore] RenderTexture mipmaps contain garbage
Repro steps: 1) Open the project 2) Switch the graphics API to OpenGLCore;GLES3 or GLES2 3) Notice the Sphere in scene view is black... Read more
[Graphics] Loading models w/ cloth component causes GetRealDecl crash
Steps to reproduce: 1. Download project (details in edit) 2. Import it and open scene "scenes/test/test_lolo" 3. Play it and wait se... Read more
[WebGL] xbox controller default mapping not matching buttons/axis
-e: see title. works well in the html5 gamepad tester -repro: --open attached joystick scene --plug xbox controller into machine --... Read more
[Animation]Configure avatar throws NullReferenceException in a few speci...
Reproduction steps: 1. Inspect attached GIF's. (Don't mind the green thing in NoError.gif, recording software messing up) 2. Open at... Read more
[DX11][DX12][Editor] Camera is flipped and spammed with errors in inspector
Steps to repro Open project 1. open Scene Scene_2.unity 2. make sure you're in DX11 3. observe the game window 4. Observe error sp... Read more
[Windows][TerrainComponent] Popup window rendering disappears after mini...
Steps to reproduce: 1. Open Unity on Windows; 2. Create new project; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain)... Read more
Setting RectTransform Rotation X axis to 180 in play mode also change Y ...
To reproduce the issue follow the steps: 1. Create new projecte 2. Create new scene 3. Create a UI button 4. Play scene 5. Change bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shortcut Helper Bar does not appear when enabling it and disabling it
- "Property (urp_ReflProbes_BoxMin) exceeds previous array size" warning spams console after switching platforms
- Have to change Input Mapping Path twice for change to take effect when Auto-Save is enabled
- No Duplicate option is available when right clicking States in the Animator Window even though it's available via Shortcut
- Copied and Pasted States appear in a set location instead of where the Users cursor is located at when using the Pasting Shortcut