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0
votes
By Design

Reflection Probe scene edit tools are described in a helper box, when a ...

Progressive Lightmapper

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Nov 26, 2015

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Version/s: 5.3.0f2

How to reproduce: 1. Open any (new) project 2. Add a reflection probe - Notice there is a helper box underneath the buttons for mo... Read more

2
votes
Fixed

[Android S6] Performance drop in 5.3.0f3 compared to 5.3.0f2

Android

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Dec 02, 2015

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Version/s: 5.3.0f3

android S6 performance regression from f2 to f3. Test 1) We recreated a custom build of the Flier Project mentioned earlier that s... Read more

0
votes
By Design

[WebGl] Input field does not show text with Cyrillic font while UI.Text ...

WebGL

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Dec 03, 2015

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Version/s: 5.3.0f3

Steps to reproduce: 1. Download and import attached project. 2. Build and run on WebGl using any browser. 3. Notice that Cyrillic t... Read more

0
votes
Fixed

Fit to Scene does not bake anything at all

AI

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Dec 03, 2015

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Version/s: 5.4.0a5

Fit to Scene does not bake anything at all To reproduce: 1. Open attached project 2. Open Untitled scene 3. Select NavMeshCube game... Read more

0
votes
Fixed

[Android] Remote Frame Debugger does not work on Android

Android

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Nov 05, 2015

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Version/s: 5.3.0b5

Unity Android app crashes when activating frame debugger Read more

1
votes
Fixed

[Android]Render to texture is black when coming back from background on ...

Android

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Dec 03, 2015

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Version/s: 5.2.3f1

To reproduce: 1) Open attached project and scene in it 2) Build and run on Android 3) Tap on screen, the character will change color... Read more

0
votes
Fixed

[javascript] crashes when using GetComponent.<Transform> when declaring ...

Scripting

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Dec 03, 2015

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Version/s: 5.0.1f1

Unity crashes when in javascript's variable declare user tries to assign value using GetComponent<> function. Crash only happens if ... Read more

1
votes
Fixed

UI leaks memory in ScrollRect.LateUpdate

UI

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Dec 03, 2015

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Version/s: 5.2.3p2

Shared UI Mesh is increased for about 10MB every time the UI is activated/deactivated when using a big amount of panels inside the s... Read more

4
votes
Fixed

[MSE] game object duplicates on play when reference to that game object ...

Editor - Other

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Dec 03, 2015

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Version/s: 5.3.0f2

Reproduction steps: 1. Open attached "NUP43" Unity project. 2. Open "1" scene. 3. Drag and drop "2" scene into the "1" scene hierarc... Read more

0
votes
Won't Fix

Particles set to emit from a Skinned Mesh Renderer do not work with Cloth

Shuriken

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Nov 30, 2015

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Version/s: 5.3.0f3

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh has a Cloth component, the particles are on... Read more

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