Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b11
2018.3.0b9
Issue ID
1099285
Regression
Yes
NullReferenceException errors continuously thrown when CTRL + Left Click Dragging already selected clips in the Timeline Editor
How to reproduce:
1. Open the attached project (New Unity Project.zip)
2. Open "New Timeline.playable" with Timeline Editor and select the "Active" clip
3. Hold down the CTRL key and drag the "Active" clip in the Activation Track.
4. Observe the console
Expected result: the clip is dragged successfully with no errors in the console
Actual result: NullReferenceException errors are continuously being thrown when dragging the active clip
Reproduced in: 2019.1.0a9, 2018.3.0b10, 2018.2.16f1, 2018.1.9f2, 2018.1.0b11
Not reproducible: 2018.1.0b10, 2017.4.15f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment