Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b11
2018.3.0b9
Issue ID
1099285
Regression
Yes
NullReferenceException errors continuously thrown when CTRL + Left Click Dragging already selected clips in the Timeline Editor
How to reproduce:
1. Open the attached project (New Unity Project.zip)
2. Open "New Timeline.playable" with Timeline Editor and select the "Active" clip
3. Hold down the CTRL key and drag the "Active" clip in the Activation Track.
4. Observe the console
Expected result: the clip is dragged successfully with no errors in the console
Actual result: NullReferenceException errors are continuously being thrown when dragging the active clip
Reproduced in: 2019.1.0a9, 2018.3.0b10, 2018.2.16f1, 2018.1.9f2, 2018.1.0b11
Not reproducible: 2018.1.0b10, 2017.4.15f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment