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NavMeshQuery.CreateLocation always returns the same point when using a N...
How to reproduce: 1. Open user-submitted project (CreateLocationOnLink.zip) 2. Open the SampleScene 3. Select the NavMesh GameObject... Read more
[InContext] ApplyPatchedPropertiesToContent: "The object of type 'TextMe...
Text Mesh Pro package "Version 3.0.0-preview.12 - May 11, 2020" Steps: 1. Import Text Mesh Pro essentials 2. Load "02 - Multi-line... Read more
[ECS] EntityQuery.CopyFromComponentDataArray is copying memory the wrong...
How to reproduce: 1. Open user-submitted project (CopyFromComponentDataArrayBug.zip) 2. Open the SampleScene 3. Enter Play Mode and ... Read more
[HDRP][XR][VFX Graph] Game window view modes other than Left Eye cannot ...
Repro steps: 1. Open attached project 2. Open scene VisualEffectSamples 3. Try changing Target Eye setting in the Game Window to any... Read more
CTRL-Dragging over game objects in the Scene View does not add them to t...
How to reproduce: 1. Create a new project and open it 2. In the scene create a couple of cubes 3. Select one of the cubes 4. While h... Read more
Undo doesn't restore UI Canvas Rect Transform after changing Canvas Rend...
To reproduce: 1. Open attached project ("case_1246899.zip") 2. From Hierarchy select "Canvas" Game Object 3. In the Inspector window... Read more
[GPU Sorting] Outputs flicker when setting Alive selectively and sorting...
Repro steps: 1. Import the attached VFX and add it to the scene 2 Observe the red particles flickering 3. Open the VFX and change th... Read more
Plugging time into a master node on HDRP crashes Unity
Occurs in SRP Master (commit 1811ed952a) Repro steps: 1. Use a project with HDRP 2. Create a new PBR or HD Lit shadergraph 3. Create... Read more
"Assembly Cache Should Be Empty" appears in the console when evaluating ...
1) Open the attached project 2) Open the "TestScene" scene. 3) Go in play mode. Result: "Assembly Cache Should Be Empty" message ap... Read more
[XR][URP][Vulkan] When rendering in multiview and post processing is ena...
Description When a user creates a new URP project by default post processing is turned on on the camera and in a volume in the sampl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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