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State Machine Behaviour reference becomes null when moving State in Anim...
How to reproduce:1. Open the attached project (TestSMB.zip)2. Open Scenes/SampleScene3. Press the Play button4. Observe the Console5... Read more
[IL2CPP] PreserveAttribute doesn't prevent byte code stripping when the ...
How to reproduce:1. Open the project "case_1351399"2. Open the Scene "SampleScene"3. In the "Edit > Project Settings > Player"... Read more
[VFX Graph] Extra nodes and contexts are added within premade Ribbon effect
How to reproduce:1. Create a new vfx graph2. Add Ribbon particle system Actual result: System with extra nodes and contexts is added... Read more
Sprite Atlas is compressed when Compress Assets on Import is disabled
How to reproduce:1. Open the attached "case_1355495.zip" project2. Select Edit/Preferences and disable Compress Assets on Import3. I... Read more
A new Scene Asset is not created when instantiating a new Scene from tem...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Create Scene Bug > Create Scene Bug/Create Scen... Read more
[URP] Decals are not visible in Game view after modifying URP asset prop...
How to reproduce:1. Open the attached "case_1353141.zip" project and Scenes/Test scene2. In the Game view, observe the white Decal3.... Read more
[Shader Graph] Position Node uses World Space instead of Object Space wh...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the Scene View, inspect the square sprites3. Note how they... Read more
The .uxml and all open .uss files get marked as dirty after modifying on...
How to reproduce:1. Open the attached '1355591.zip' project2. In the Project window double-click on the Test Asset3. In the UI Build... Read more
Skeleton Animation with IKs applied does not return to its original stat...
Reproduction steps:1. Open the attached project "IK_Bug.zip"2. In the Hierarchy window select Stickman Gameplay -> Animation obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default