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[ScriptedImporter] Imported Shaders do not show errors in the Object
Reproduction steps: 1. Open "ShaderImporter.zip" project 2. Select and Reimport "shaderToImport" 3. See "Scripted Shader Imported(S... Read more
Editor crash on "scripting_stack_trace_info_for" when calling Debug.LogE...
Steps to reproduce: 1. Open mini_repro.zip 2. Open scene "a" 3. Enter Play Mode 4. Observe the crash Expected result: exception thr... Read more
[Regression] Long file names in Project Window view do not get shortened...
How to reproduce: 1. Create a new project 2. In the Project Window create 2 new folders with a very long name 3. Observe the folders... Read more
[Shortcut Manager] Unable to paste (CTRL+V) in the scene view because it...
Steps to reproduce: 1. Create a new project 2. Select an object (Ex: Main camera) in the scene view (NOT the hierarchy) 3. Attempt t... Read more
[Android][9.0] White Task Snapshot when the app is moved to background w...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure that orientation is set to Landscape Left in the Pl... Read more
[Linux] Compile errors upon downloading ECS related packages (Entities, ...
To reproduce: 1) Create a new project 2) Switch to .NET 4.x Equivalent 3) Open Package Manager 4) Download the following packages: E... Read more
[WebGL] Build fails if project's path contains NON-ASCII charecter.
Steps to reproduce: 1. Create a new project in a directory with NON-ASCII character 2. Switch platform to WebGL 3. Build project Ex... Read more
Tile Palette Active Tilemap list shows layers with inactive GameObjects
Steps: 1. Open attached project ("ActiveTilemap.zip") 2. Open Scene "SampleScene" 3. Make GameObject/GameObject1 inactive 4. Open Wi... Read more
Texture2D.GenerateAtlas causes huge memory leaks and freezing when enter...
To reproduce: 1. Open user's attached project, scene SampleScene 2. Enter Play mode 3. Observe memory leaking in any monitoring tool... Read more
After creating Assembly Definition file can't reference XR.AR libraries
To reproduce: 1. Create a new project 2. Import AR Foundation package from Package Manager 3. Create a new C# script in any folder 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API