Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.2.X, 2018.3.X
Votes
0
Found in
2018.2.0a8
2018.2.4f1
Issue ID
1086705
Regression
Yes
[iOS] VideoPlayer player is paused when unplugging headphones
While using VideoPlayer API to play a video with no audio and no playback controls on it, the video is paused when removing headset/earphones. That behavior is ok for a video that has audio and controls, but in some other use cases where it's a background loop video, it doesn't look good. What's also bad is that the video player still reports its state as playing (VideoPlayer.isPlaying reports true), and resuming the video requires first a call to VideoPlayer.Pause() and then VideoPlayer.Play(). This makes it difficult for the application to work around the issue.
To reproduce:
1. Download attached project "VideoBug.zip" and open in Unity
2. Open "SampleScene" scene
3. Build for iOS
4. Deploy the Xcode project to the iOS device which has headphones plugged in
5. Observe that the Video is playing by default
6. While the Video is playing, remove the headphones from a device
Expected result: If the Video is paused/stopped, "videoPlayer.isPlaying" becomes "false"
Actual result: If the Video is paused/stopped, "videoPlayer.isPlaying" still stays "true"
Notes:
- This issue appears only on iOS
- On Android, this issue does not reproduce
Tested with:
- iPhone 6s Plus iOS 10.3.2
Reproduced on Unity 2018.2.0a8, 2018.2.11f1, 2018.3.0b4 and 2019.1.0a3
Not reproduced on Unity 2018.1.9f2 and 2018.2.0a7
Regression on Unity 2018.2.0a8
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
uynguyen
Dec 26, 2018 12:39
hi where are VideoBug.zip ?