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[Android] Tegra 3 GPU : RenderTexture.Create failed: format unsupported ...
1) Download attached project ad open in Unity 2) Build and Run samplescene on a device 3) Wait 5-10 mins until the scene will start ... Read more
Enabling Animator component during Play mode in Prefab mode permanently ...
Steps to reproduce: 1. Open attached Unity project 2. Enter Play mode 3. Open "Hugo" prefab in Prefab mode (observe starting prefab ... Read more
[Linux] Menu hotkeys only work after opening the menu at least once
To reproduce: 1) Create new project 2) Select any object 3) Try Shift+Alt+A Expected: Object gets enabled/disabled Actual: Nothing ... Read more
Profiling Editor keeps leaking memory
Steps to reproduce: 1. Open new project 2. In Profiler window click "Profile Editor" 3. Let it run and while looking at the Task Man... Read more
[LWRP][iOS][GLES2] RenderTexture.Create failed: requested size is too la...
To reproduce: 1. Open project attached by QA 2. Switch platform to iOS and set GL ES2 API 3. Build and run ExampleScene-Player Expe... Read more
Memory leaking when selecting an Audio Source in Editor
Steps to reproduce: 1. Open new project 2. Add Audio Source to scene 3. Select it in hierarchy 4. Observe in Task Manager Unity taki... Read more
Query performance significantly dropped
How to reproduce: 1. Open attached project (BoxCastPerf.zip) 2. Open scene Scenes/SampleScene.unity 3. Open the Profiler window and... Read more
Error is thrown in console when creating a new script in prefab mode and...
How to reproduce: 1. Create a new project 2. Create and open a new prefab 3. Start creating and attaching a new C# script while in p... Read more
[IET] PostProcessing throws errors and tutorials do not start when Learn...
How to reproduce: 1. Start Unity 2. Select "Learn/Basic Tutorials" 3. Download one of the given tutorials and then start it 4. Wait ... Read more
Prefab loses object references when upgrading from 5.5 to 2018.3
Prefab loses object references when upgrading form 5.5 to 2018.3 - managed to get it down to a package that has only one VFX. Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation