Search Issue Tracker

0
votes
Won't Fix

[DirectX9] Mesh with forward-pass shader is being rendered wrongly, whil...

DirectX12

-

Jun 15, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open project attached by the user 2. Open "scene1" if not opened 3. Set camera's rendering path to deferred Expect... Read more

4
votes
Won't Fix

Parent ContentSizeFitter doesn't update own size when child's ContentSiz...

uGUI

-

Jun 20, 2017

-

Version/s: 5.6.1p4

To reproduce: 1. Open user's project 2. In Hierarchy window, check Parent object height - it's 300 3. Find and disable Granchild obj... Read more

2
votes
Fixed

Assemblies built with .NET 4.6 are not loaded on their first import

Scripting

-

Jun 20, 2017

-

Version/s: 2017.1.0b10

Steps to reproduce: 1. Delete 'Library' folder from the attached project (important) 2. Open attached project 3. Select "dotnet 35 s... Read more

0
votes
By Design

[VR]Standalone build closes if a VR enabled project is opened

VR

-

Jun 20, 2017

-

Version/s: 5.6.1p3

Steps to reproduce: 1. Create a new project 2. Enable VR in player settings 3. Build for Standalone 4. Close the editor 5. Run the b... Read more

0
votes
Fixed

Light Sources that are contained by disabled GameObject are not shown in...

Themes

-

Jun 15, 2017

-

Version/s: 5.6.1p3

1. Open the attached Users project and "Light scene" scene 2. Go to Window --> Lighting --> Light Explorer 3. Observe the Lights in... Read more

0
votes
Fixed

The penetration state of a Sphere's Character Controller allow it to mov...

Physics

-

Jun 16, 2017

-

Version/s: 5.6.1f1

Reproduction steps: 1. Import attached project (ReproProject.zip) 2. Open "MoverScalePenetration" scene. 3. Enter Play mode. Expec... Read more

0
votes
By Design

[Android] Application.targetFrameRate doesn't work if 'V Sync Count' is...

Mobile

-

Jun 18, 2017

-

Version/s: 5.4.0f3

[Android] [iOS] Application.targetFrameRate doesn't work if 'V Sync Count' is set to 'Don't Sync' in the Quality Settings, but work... Read more

0
votes
Fixed

[VideoPlayer] H264 videos don't loop on Samsung Galaxy S3 when Render Mo...

Video

-

Jun 20, 2017

-

Version/s: 2017.2.0a4

How to reproduce: 1. Download the attached project 2. Build and run on Android device 3. Video starts playing (loop is enabled) Resu... Read more

2
votes
Fixed

GameObject::GetSupportedMessagesRecalculate crashes when Unity enters Pl...

Themes

-

Jun 18, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Download attached project "TwoWeeks.zip" and open in Unity 2. Open "Menu" Scene 3. Enter Play mode 4. Press on "LA... Read more

0
votes
By Design

Prefab with Skinned Mesh Renderer unable to Apply changes made to Bounds...

Scene Management

-

Jun 20, 2017

-

Version/s: 2017.1.0b10

Steps to reproduce: 1. Open QA attached "SkinnedMeshRendererTest.zip" project 2. Select Cube in hierarchy 3. In the Skinned Mesh Ren... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.