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Unity crashes in <TypeTreeIterator::Next>, when a script is dragged over...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Sandbox"; 3. Click on the object "Cube"; 4. Drag the script (fo... Read more
[Android] Application crash with Fatal signal 11 ( Out of memory)
Steps to reproduce: 1) Download attached project 'Test.zip' and open in Unity 2) Build and Run 'FarmLand' scene Note: Application w... Read more
Crash in AtomicList::Load while turning off occlusion culling with high ...
Crash while turning off occlusion culling with high shadow distance. It happens only with specific camera positions and models. Rep... Read more
[AnimationWindow] Pointer doesn't move into the next input box when "Tab...
Reproduction steps(GIF attached): 1. Open the attached "Archive" project. 2. Select the "New Animation" in the project view. 3. Open... Read more
A specific PNG texture with alpha is imported as 24bit RGB instead of 32...
To reproduce: 1. Open project 2. Notice, that 'brocoli' and 'kinder_egg' images are both png, but 'brocoli' is imported as 32bit RG... Read more
Unity crashes when changing Color Space in Viking Village project
- Open the attached project; - Change the Color space in Player Settings; - During the change Unity should crash. Note: So far only... Read more
AK::MemoryMgr::Term crash caused by trying to terminate Wwise audio engi...
Steps to reproduce: 1. Open "Lares.zip" project 2. Enter Playmode 3. Exit Playmode -Repeat steps 2&3 until the project crashes Note... Read more
Specific project crashes on Play in 5.6.0b11 on unity_mono_reflection_me...
Reproduction steps: 1. Open the attached project "CVR.zip" on 5.6.0b11; 2. Go to the "Example Scene" folder and load "Example.unity"... Read more
[Audio Mixer] Mute does not work on the child mixer of channel or on the...
Reproduction steps: 1. Open the attached project "test Unity labs audio.zip"; 2. Open the Audio Mixer Tab; 3. Enter a play mode; 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow