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0
votes
By Design

Asset refresh is slightly slower when Hidden Meta Files are used (at lea...

Version Control

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Apr 08, 2019

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Version/s: 2018.2.0a1, 2018.2.14f1

To reproduce: 1. Create a new project 2. Set version control to Hidden Meta Files 3. With the mouse focus and unfocus the editor win... Read more

7
votes
Fixed

"Name 'SpriteEditorWindow' does not exist in the current context" error ...

Package: Vector Graphics

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Apr 18, 2019

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Version/s: preview.13 - 1.0.0

Reproduction steps: 1. Create a new project 2. Install Vector Graphics package via the Package manager 3. Observe the console window... Read more

0
votes
Won't Fix

[XR][Android] Using deferred rendering path results into black screen wi...

XR SDK

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Apr 18, 2019

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Version/s: 2019.2.0a12

How to reproduce: 1. Open attached project 2. Build to Android Result - Observe black screen or one eye rendered only. Notes: 1. S... Read more

4
votes
Fixed

There is a refresh prompt even when there are no new Cloud projects avai...

Hub

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Apr 18, 2019

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Version/s:

How to reproduce: 1. Open Unity Hub 2. Be signed in Reproducible with: Unity Hub 2.0.0-beta.3 Not reproducible with: Unity Hub 1.6... Read more

0
votes
Won't Fix

In the Editor terrain is not rendered correctly when "Draw Instanced" on...

Shaders

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Apr 18, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "NewDepthProject 2.zip" and scene "Main" 2. In the Hierarchy window, select "Terrain" ob... Read more

0
votes
Fixed

[Vulkan] Windows in the Editor become black when trying to interact with...

Vulkan

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Apr 18, 2019

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Version/s: 2018.2.0b9, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open the attached project "Vulkan window problem" 2. Navigate to the Hierarchy Window 3. Right-click in the H... Read more

0
votes
Fixed

Cinemachine should be upgraded to version 2.3.3 for Unity version 2019.1+

Package: Cinemachine

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Apr 16, 2019

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Version/s: 2.3.1

When opening a project from 2018.3 in 2019.1, Cinemachine doesn't compile. There should be a rule to upgrade the project to use Cine... Read more

0
votes
Won't Fix

[IL2CPP] Fails to generate generic method struct variant when calling it...

IL2CPP

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download "IL2CPP-Bug-GenericMethodRemoved.zip" 2. Build "SampleScene" for Standalone (IL2CPP) 3. Start player... Read more

0
votes
Fixed

[iOS][Metal] CPU spikes on SkinMeshRenderer when GPU skinning is disabled

Mobile Graphics

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Mar 06, 2019

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Version/s: 2018.3.5f1, 2018.3.7f1, 2019.1.0b2, 2019.2.0a11

How to reproduce: 1. Download the Test.zip project from the cloud (link in the comments) 2. Build for iOS and deploy the Xcode proje... Read more

0
votes
Won't Fix

UnityEvent can still call method which was changed from public to private

Themes

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Mar 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

The scene has two UnityEvents. One is custom and set up on a Cube and other is UI's button On Click event. Steps to reproduce: 1. D... Read more

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