Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0f1
2018.1.3f1
Issue ID
1046540
Regression
Yes
[Windows] UNetWeaver errors when modifying the manifest.json file in the packages folder of a project
To reproduce:
1. Open users attached project "Project.zip"
2. Observe the UNetWeaver errors, clear the console
3. Open Packages folder in the projects folder
4. Open manifest.json file and delete "com.unity.entities", "com.unity.jobs" , save the file
5. Go back to Unity observe UNetWeaver errors
6. Add the deleted lines back to manifest.json file and save it
Expected result: no errors are thrown
Actual result: getting more UNetWeaver errors
Reproduced on:
2018.1.0f1 2018.1.3f1 2018.2.0b8
Not reproduced on:
2017.4.5f1 2018.1.0b1 2018.3.0a1
Notes:
Only reproduces on Windows, does not reproduce on iMac MacOS 10.13.4
On 2018.1.0b13 and earlier version getting Packages errors in the console, but not UNetWeaver
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1052489