Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0b7
Issue ID
1048355
Regression
No
Changing Menu Path while Editor is open sometimes keeps the old menu path, causing a crash
To reproduce:
1) Open attached project
2) Notice in top menu bar there's a "Tools" menu with a ReadMe item inside
3) Open /ReadMe/ScriptableObjects/Editor/ReadMeEditor.cs
4) In 17th line, change the root menu to something else, for example:
const string _ScriptableObjectMenuPath = "Toooooooooooools/ReadMe/";
5) Save and close code editor
6) Wait for Unity to update
7) Notice that in top menu bar there are now both the old and new menus
8) Hover over old one
CRASH
Reproduced in 2017.4.2f2, 2018.2.0b7
Not reproduced in Windows editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
This is a duplicate of issue #1001151