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CMD+A does whatever it feels like doing after going into the Preferences...
How to reproduce: 1. Open a script in MonoDevelop 2. Position the typing cursor anywhere in the code 3. Press CMD + A - It will li... Read more
[Material] Emissive and Transparent properties are not properly copied t...
Steps to reproduce: 1. Open attached project's scene "Default" 2. Enter play mode. 3. Observe not correctly copied materials: Two cu... Read more
WebGL - Blank Screen
1. Open attached project's scene "game_start" (Assets/scenes) 2. Play it, press "Start Game!!!" button. 3. "level_1" scene is loaded... Read more
Editor crashes on undo
Steps to reproduce: 1. Select any object in Hierarchy. 2. NGUI -> Attach an Anchor. 3. Undo. 4. Crashes Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project - right click in the Hierarchy and create a cube - go to File > Save scene - name the s... Read more
[WP8] Shader global params reset after each game pause
To reproduce: 1. Open attached project. It has a cube with a custom material and a script that sets a parameter in the shader 2. Bui... Read more
Spritesheet editor incorrectly slices when using the automatic slice
1. Open attached project 2. Select "priekis ir ne tik" spirte sheet from the assets folder 3. Try to slice it automatically http://... Read more
UI becomes unresponsive if Allow Activation on Mobile Device is enabled
1. Open attached project 2. Build to iOS 3. Click button in middle of screen 4. Sometimes they will become unresponsive Workaround:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset Database warning is being logged continuously when creating a script in an embedded package
- The Scene is marked as dirty when navigating Hierarchy by using arrow keys
- Build process only shows Initializing when building for Android
- TileMap Palette preview flickers when scaled
- Shader Graph Blackboard "plus" sign is not centered within the button