Search Issue Tracker
Wrong scaling in the render paths view mode
How to reproduce1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests2) Open scene /857-BakedLighting_LightModes_Sha... Read more
[Android] Microphone.IsRecording is true for all devices when activating...
How to reproduce:1. Connect Bluetooth recording device to the Phone2. Open the attached "UnityAndroidMicrophone_20190416.zip" Projec... Read more
[XR SDK] Only Virtual Reality Splash image is shown when XR Plug-in is e...
Reproduction steps:1. Open the attached project ("1292928Repro.zip")2. Make sure multiple Logos are added (Project Settings -> Pl... Read more
Crash when entering play mode with RaycastCommand.ScheduleBatch with Res...
Reproduction steps:1. Open the user's attached project2. Open "TestRaycastCommand_Exceptions" scene3. Press Play Expected result: Un... Read more
[CPU PLM] Black light probes after toggling active light setups during t...
Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Context menu select Lighting>Day... Read more
[Package Manager] "Aborted Request" messages appear when Editor is launc...
How to reproduce it:1. Open the user's attached project 'Rock, Paper, Scissors.zip'2. Observe the status bar of the Package Manager ... Read more
[Android 5.0] I/O performance (Resources.Load) 10-30x slower on some And...
The following code takes 10x more time on some Android 5.0.x devices. var sw = new Stopwatch();const int count = 30;textures = new T... Read more
Old name is shown in the menu items when ContextMenu attribute name is c...
How to reproduce:1. Open the attached "1303699_repro.zip"2. Open the "SampleScene2" Scene3. Select the "GameObject" GameObject in th... Read more
The Editor tries to move a file that has been moved before when dragging...
How to reproduce:1. Open the user's attached "BugTitlebar" project2. In the project window drag the "bugreport" Asset from the "Asse... Read more
Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedRefere...
Crash on WalkTypeTreeComplete<`SerializedProperty::ContainsManagedReferences'::`2'::IsManagedReferenceVisitor> when calling Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field