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[iOS] iOS Support install fails without a clear message if it is install...
How to reproduce: 1. Have Unity installed with iOS support 2. Try to install iOS support again Actual result: The installation fail... Read more
[Timeline] Dropdown icon for "Advanced" properties doesn't work under "C...
The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector. Please refer to the attached v... Read more
[Linux] An existing project can't be added to the Hub projects list if t...
How to reproduce: 1. Create a new OS User 2. Install Unity Hub for the new user 3. Open Unity Hub 4. Add any existing project to the... Read more
[HDRP] Mesh Filter and Mesh Renderer components are removed when a Light...
Reproduction steps: 1. Open user's attached project "TEST" 2. In the Hierarchy, create a new 3D Game Object 3. Add a Light component... Read more
GameObjects start to vibrate when their position is getting futher from ...
Steps to reproduce: 1. Open user's project "Juego.zip" and open "Demo" scene 2. Copy "Nolan" GameObject in the Hierarchy 3. Create a... Read more
[HDRP] ReflectionProbe Gizmo unable to load icon
Reproduction: Add a planar reflection probe to the default scene (also reproduces with regular ref probe) Error: Unable to load th... Read more
Unable to create a Texture3D with a compressed format
Texture3D does not support compressed texture format for SetPixelData etc. Make it support it! Read more
Entities.ForEach Lambda expression causes compiler error
How to reproduce: 1. Open the "Repro.zip" project 2. Check the console Actual result: Error appears in the console. Expected result... Read more
Assembly definition define constraints are incompatible when using globa...
How to reproduce: 1. Open the user's attached project 2. In the "Project" tab, navigate to "Assets/Scripts/ModuleA/NewAssembly" and ... Read more
[TestRunner] Playmode tests result counter fails to update when running ...
Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window