Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.1f1
Issue ID
1046280
Regression
No
Project is not loaded when WW.Cad packages are in Assets/References folder
How to reproduce:
1. Open the folder of the attached project
2. From the Packages folder, copy "WW.Cad.NetCore.1.0.0-rc2" and "WW.NetCore.1.0.0-rc2" into "Assets/References"
3. Open the attached project
Expected result: Editor is open and the selected project is loaded.
Actual result: Project does not get loaded and Editor is not opened.
Reproducible with - 2017.1.0b1, 2017.1.4p1, 2017.2.3p1, 2017.4.5f1, 2018.1.5f1, 2018.2.0b8, 2018.3.0a1
Note: If the above-mentioned folders are copied into the "Assets/References" folder once the project is already open, Unhandled Exception errors are thrown in the Console window.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
The WW.Pdf.dll assembly appears invalid and fails PEVerify. Unity cannot load it due to invalid metadata.