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Compiler defines are never respected from *.rsp files when namespaces ar...
Steps to reproduce: 1. Open the attached project 2. In Hierarchy, click on TestGameObject Result: scripts that are wrapped in a com... Read more
[Linux] config dialog image can make dialog unusable
-e: the picture will push the buttons into each other making them unusable --repro with 5.5.3, 5.6, 2017.1b6 --works well on Windows... Read more
Camera Preview does not display all lights in forward rendering mode
Vlad: This appears to have been fixed in 2017.1. Unfortunately I was unable to locate the fix by searching similar cases, and am no... Read more
LIGHTMAP_ON and LIGHTMAP_OFF are both defined in custom shader
To reproduce: 1. Open the project, attached by tester (lightmapDefines.zip) 2. Open "testScene" scene 3. Press Play 4. In Frame Deb... Read more
[DLL] PostProcessScene called twice
To reproduce the bug follow the steps: 1. Open "case_696612-PostProcessScene_called_twice" project 2. Open "test" scene 3. Run scene... Read more
Recompiling removes previously added references in VS17 solution
Steps to reproduce: 1. Open attached project 2. Open .sln file with Visual Studio 17 in the project directory 3. In solution explore... Read more
[linux] Unity player icon missing in builds
-e: the icon for the executable is missing and a "?" is displayed instead --workaround: set a default icon yourself in player settin... Read more
Net ids don't match
netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Re... Read more
Label != "" error on every startup
To reproduce: 1. Open the attached project. 2. Observe the Console window. Results: (error in the console) label != "" UnityEdito... Read more
Default resolution for standalone build is not correct when "Default is ...
By Design: On windows resolution is stored in the registry under keys such as "Software/<Company Name>/<Project Name>/Screenmanager ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning after building a project with URP Sample
- MissingReferenceException after clicking "Fix now" on NormalMap settings
- The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in the git diff when building a Player
- Scene is marked as dirty when opening the project with Vertical Layout Group added as a Component
- Crash on UnityEngine::Animation::SetGenericFloatPropertyValues when keyframing the RigBuilder component to Enabled and Disabled