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Build project shows black screen when changing custom 'textures quality ...
To reproduce: 1. Open repro project (link in edit) 2. Play merged scenes in editor(list of merges scene attached in image) 3. Build ... Read more
[Android] Rewards popup is not displayed after ads view is closed
Steps to reproduce: 1) Download attached project 'Unity_Sample_Application.zip' and open in Unity 2) Open Services window 3) Set or... Read more
NetworkDiscovery message in buffer not cleared
When overriding an OnReceivedBroadcast() method, second parameter (string data) is not cleared between calls. I.e. if you get a mess... Read more
ComputePenetration scales worse in FixedUpdate than Update all other thi...
How to reproduce: 1. Open attached project 2. Open scene FixedUpdateScene.unity 3. Play the scene 4. Set all of the sliders in the ... Read more
Additional lighting on a culling mask does not have an impact in deffere...
Steps to reproduce: 1. Download and open the attached project 2. Disable the "bg" culling mask on the "Directional light" Expected ... Read more
Baked lightmaps have lighter/brighter spots
How to reproduce: 1. Open user attached project 2. Clear lighting data 3. Bake lighting 4. Inspect game view Reproduced on: 5.5.0f1... Read more
Duplicated child GameObject inside Canvas has modified RectTransform::Sc...
To reproduce: 1. Open the attached project 2. Duplicate a child GameObject inside Canvas Desired outcome: The duplicated GameObject... Read more
Huge memory leak while previewing LOD bias in Scene View
To reproduce: 1. In a new project, create a cube 2. Add LOD Group component to the cube 3. Open Scene view 4, Drag camera icon in t... Read more
Making prefab from gameobject causes all opened scenes to be marked as d...
Steps: 1. Open several scenes in Hierarchy 2. Create a new GameObject 3. Drag & Drop it to Assets folder to make a prefab ==> All o... Read more
[macOS][Retina] UI Text is blurry (not clear) on Retina displays in Builds
UI > Text is blurry on retina displays. It is very well seen with small fonts. Steps to reproduce: 1. Open attached project. 2. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device