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Video is stuck and never finishes playing when transcoded with VP8 codec...
To reproduce: 1. Open attached project 2. Play scene Actual: Notice that Video is stuck at the end and never finishes playing (See... Read more
IMGUI not shown in build - not stripping enables it
-e: see title, works well in editor -repro: --open attached project --play test scene --notice IMGUI button --build and run for Web... Read more
Editor log is missing detailed information about % break down for each a...
Reproduction steps: 1. Open the attached project. 2. Select Assets > Build Asset Bundles > iOS in the menu bar. 3. Wait until bundle... Read more
Reverting a value to prefab doesn't reset the prefab override flag on th...
Reproduction Steps: 1. Import attached project. 2. Drag "Cube" prefab into the Hierarchy. 3. Change a value of the child object in T... Read more
[PVR] OpenRL error Too many output rays emitted can still happen in rare...
OpenRL error Too many rays emitted is still displayed in some rare instances when settings are changed during a bake, such as switch... Read more
[WebGL] [Edge] Cubemap Reflections blurry in Microsoft Edge
To reproduce: 1) Open attached project 2) Build it for WebGL 3) Run it on Edge Reproduced in 5.5.0f3, 5.5.2p3, 5.6.0f1, 2017.1.0a3 ... Read more
MPB assignment of the stencil Reference Value does not over-ride the ori...
To reproduce: 1. Open attached StencilBugs (u5.2.2f1) or StencilBugs (u5.6.0b10) project 10. Load the scene 'Stencil_MPB_Bug' 11. No... Read more
[OSX] Input.GetAxis(Mouse) first given value is wrong after Cursor.lockS...
How to reproduce: 1. Open the attached "New Unity Project 4" project and open "Main" scene 2. Enter playmode 3. Move the mouse to t... Read more
[VR] Player crashes before Unity splash screen w/ OpenGLCore & Stereo Di...
Steps to reproduce: 1. Open new project 2. Make sure that these settings are set in player settings: - Graphics APIs for windows : O... Read more
Lighting baking progress bar gets stuck after canceling baking
Steps to reproduce: 1. Open attached project "888429.zip" 2. Open "MainScene" scene 3. Open Lighting window -> Global maps 4. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow