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Prefab file contents do not update when it is renamed
Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more
[IMGUI] Preview window doesn't close when it is selected from the title ...
Right-clicking on the title bar of the preview window and selecting close from the options doesn't close the preview window, however... Read more
Linux Build support is not available in the Editor even though its suppo...
"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reprodu... Read more
[ECS] Invalid IL code error is thrown when using Job.WithCode lambda
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Inspect the Console Expected results: No errors are thr... Read more
Duplicated prefab instance has unexpected position in the Hierarchy
Steps: 1. Create a new Untitled scene ==> There are "Main Camera" and "Directional Light" GameObjects 2. GameObject -> 3D -> Cube 3.... Read more
[Mono] Deserialization of simple 3-deep hierarchy of object with an abst...
How to reproduce: 1. Open the attached project ("case_1204074-BinaryFormatterRepro.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more
[Cinemachine] Editor crashes on resetting Virtual Camera prefab
Editor crashes on resetting Virtual Camera prefab. Steps to repro: 1. Create a new Project. 2. Windows > Package Manager > Cinemac... Read more
Entering Play mode results in a silent crash when not connected to the I...
How to reproduce: 1. Disconnect from the Internet 2. Open Fiddler (HTTP debugging proxy server application) 3. Create and open a new... Read more
[Linux] Editor sub-windows are not labeled in the Taskbar
How to reproduce: 1. Create or open any project 2. Open the Package Manager window and/or any additional windows (undocking works to... Read more
2D Animation breaks when built as standalone player after a scene unload
How to reproduce: 1. Open the project provided in the link in the Edit section 2. Open the Sample scene in the Project window/Scenes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window