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[LTSRP][iOS] Lightweight RP template scene built to iOS 8 device crashes...
Steps to reproduce: 1. Create new project, choose 'Lightweight RP (Preview)' as a template 2. Switch to iOS 3. Build 'samplescene' ... Read more
Particle Renderers do not batch properly when Property Blocks are set
To reproduce: 1. Open the user's attached project 2. Open the "Test" scene under Assets\Scenes 3. Play it and press the "Spawn Prope... Read more
Assertion '(srcInfo.GetChannelMask() & copyChannels)==copyChannels' afte...
Steps to repro: 1. Open attached project and 't1' scene; 2. Drag prefab 'Cube_3-materials' (having no lightmap UVs) from the Projec... Read more
[WebGL] AudioSource not looping when triggered by AudioSource.PlayDelayed
To reproduce: 1. Open the project, attached by the tester (WebGLPlayDelayed.zip) 2. Build and run the project for WebGL 3. In the b... Read more
Skybox cubemap cannot be changed in HDRP
To reproduce: 1. Create a new project with HDRP template 2. Create a new material 3. Assign the new material as the Skybox Material... Read more
[Mobile][IL2CPP] IL2CPP with .NET 4.x compatibility crashes on build whe...
How to reproduce: 1. Open attached user project and change platform to iOS/Android 2. Make sure that Scripting Runtime Version is se... Read more
[IET] On opening any basic tutorial project, docking and resizing of any...
On opening any basic tutorial project, docking and resizing of any window becomes unresponsive Steps to reproduce: 1) Open Unity> ... Read more
Overloading operator* and then using its result inline results in a comp...
To reproduce: 1. Open the project ,attached by the user (ControllerTest.zip) 2. Observe the error in the console 3. Inspect the lin... Read more
Unity could not produce class with id 1180 error pops up and player is n...
How to reproduce: 1. Open attached Unity project "FreedomEngine" 2. Select File --> Build Settings 3. Add "teststage" scene 4. Check... Read more
The Editor crashes in sortBoxes when entering the Play mode
To reproduce: 1. Open the project, attached by the user (Markov_Prototyping_3D_UnityProject.zip) 2. Enter Play mode Expected: the ... Read more
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