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[Win][AndroidModule] Shadow incorrectly drawn when shadow distance is low
How to reproduce: 1. Open the attached project 2. Switch platform to Android 3. In Quality settings set Shadow Distance between [2; ... Read more
[Android] Sometimes Buttons in Scroll View does not detecting input
Steps to reproduce: 1) Download attached project 'ButtonInScrollView.zip' and open in Unity 2) Build and run 'ReproScene' on a devi... Read more
[Android] Inconsistencies with baked navmeshes on mobile
How to reproduce: 1. Open the attached project 2. Build and run on Android device Result: Cubes are instantiated and NavMesh is bake... Read more
[Transform] Undoing a Particle systems transform change throws a NullRef...
Repro steps: 1. Create a new particle system 2. Move or rotate the particle system in the scene view 3. Press Ctrl + Z to undo 4. Er... Read more
[Regression] DoDeCruncherJob failed. Failed to decompress Crunch texture...
Steps to reproduce: 1. Open user attached project 2. Notice the crunched texture on quad is displayed in editor 3. Build standalone ... Read more
[iOS][Metal] Shadows on UI camera cause Main Camera to not render the image
Steps to reproduce: 1. Open the attached project ("884781 repro.zip") 2. Enter play mode 3. Notice that there's a skybox, two cubes ... Read more
Unity project detected as opened with an older version of Unity if proje...
How to reproduce: 1. Create a Unity project (with 5.5.0f3, for example) and close it 2. Open it with 5.5.2p1 and close it (make sure... Read more
[LOD] LOD rendered are active after disabling LOD group in Play mode
To reproduce: 1. Open attached project; 2. Open LODBugTest scene; 3. Enter Play mode; 4. Press Enable/ Disable LOD button. Expected... Read more
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