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Attempt to serialize the "decimal" type throws an "Invalid IL code" error
Repro steps:1. Add "[SyncVar] private decimal test;" declaration in NetworkBehaviour script2. Attach that script to the player objec... Read more
[DeepProfile] Crash on "RtlLookupFunctionEntry returned NULL function" w...
Reproduction steps:1. Open attached project.2. Open "scene" scene.3. Go to "Window > Profiler"4. Click on "Deep Profile" in the p... Read more
[SpeedTree or TreeCreator?] Trees do not get Realtime GI and emission fr...
Steps to reproduce: 1. Download and import attached project.2. Play. (Or inspect in the editor) Expected result: Tree gets red color... Read more
[Animator] When deleting a Transition or State hindrance message box app...
Steps to reproduce: 1. Download and import attached project.2. Open "main" Scene.3. Select "test" GameObject in the Hierarchy view.4... Read more
WWW.texture returns no exceptions or error flags for invalid data
Repro steps:1) Open the project and only scene2) Play it and notice that there is a red question mark as a texture3) Notice there is... Read more
AudioImporter.SetOverrideSampleSettings don't use the same strings for t...
AudioImporter.SetOverrideSampleSettings could use the BuildTarget names and check internally if it's "WebPlayer", "Standalone", "iOS... Read more
[Android] App fails to load on Marshmallow as it fails to query for perm...
To reproduce:1) Open attached project and the scene in it2) Build and run on a device with Marshmallow3) See that the screen is blac... Read more
iOS build size is increased in 5.2.3 compared to 5.2.1
1. Open attached project2. Build to iOS IL2CPP3. Archive via XCode and check ipa binary size 5.2.1f1:armv7__TEXT 28835840__DATA 2916... Read more
Reflection Probes Rendering Phantom Planes/Noise/Appearing Purple in Vie...
Info==== Version 5.3.0f3 (fdc0acad47d2)Tue, 01 Dec 2015 19:16:49 GMTBranch: 5.3/release Repro===== Open attached test project. Selec... Read more
[iOS] Camera takes wrong buffer rect in Metal API renderer, resulting in...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note how the background character is not properly displayed in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project