Search Issue Tracker
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps: 1. Open the attached project named "VfxSgIssue" 2. Open the Test Scene 3. Observe the Console Window Expected b... Read more
[URP] Toggling Camera Override on first Renderer Feature in the list int...
Reproduction steps: 1. Open project in "2020.1.0a17.zip" 2. Open "SampleScene.unity" 3. Notice that there are 2 Cubes in Scene which... Read more
[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...
How to reproduce: 1. Open user-submitted project (CrashDeleteScene) 2. Dirty the Scene(e.g. create a GameObject) 3. Save the Scene ... Read more
Inconsistent slider behaviour if Label Field width is not specified
How to reproduce: 1. Open the attached project 2. Select "Assets/Configurations/Definitions/Items/loot_test.asset" 3. Select "Chance... Read more
[GPU PLM] GPU baking does not match CPU
Steps to reproduce: 1. Download and open the attached repro project 2. Open SampleScene 3. Bake lighting using CPU PLM 4. Bake ligh... Read more
An artifact is visible in Package Manager search field
How to reproduce: 1. Open the attached 'project-1206260.zip' project 2. 'Window' > 'Package Manager' 3. In the Package Manager click... Read more
Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not...
Reproduction steps: 1. Open "Test.zip" project 2. "Tools" -> "SwitchMe" 3. Notice the Console Output 4. "Tools" -> "SwitchMe" 5. Not... Read more
Adding a diffusion profile to HDRP Asset using the "Fix" button on a mat...
How to reproduce: 1. Open the attached Project.zip project 2. Go to the Project folder-> select "New Material" 3. Go to the Inspecto... Read more
Connecting to SQLite plugin takes from 2 to 3 times longer with some dev...
Steps to reproduce: 1. Open the attached project "Case_1205936" 2. Build it on android device 3. Press "Button" 4. Notice the load t... Read more
"Physics module is not present" warning is shown when Physics Raycaster ...
To reproduce: 1. Open attached project ("case_1206126.zip") 2. Select "Test" Game Object from Hierarchy 3. Observe the Physics Rayca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Label height is incorrectly calculated when using max-width with percentage value
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
- "EndLayoutGroup" error is thrown when turning on/off UI Toolkit Live Reload in the Inspector with GameObject selected
- Crash on __pthread_kill when opening a specific object
- UI Toolkit Debugger "Pick Element" selection works only after clicking it for the second time