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0
votes
Fixed

View Direction Shader Graph Node causes a compilation error when used in...

Package: Visual Effect Graph

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Dec 09, 2019

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Version/s: 7.1.2 - 7.1.6

Reproduction steps: 1. Open the attached project named "VfxSgIssue" 2. Open the Test Scene 3. Observe the Console Window Expected b... Read more

1
votes
Fixed

[URP] Toggling Camera Override on first Renderer Feature in the list int...

Package: Scriptable Render Pipeline Universal

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Dec 13, 2019

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Version/s: 6.9.0

Reproduction steps: 1. Open project in "2020.1.0a17.zip" 2. Open "SampleScene.unity" 3. Notice that there are 2 Cubes in Scene which... Read more

0
votes
Postponed

[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...

Asset - Database

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Dec 11, 2019

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Version/s: 2019.2.0a5, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open user-submitted project (CrashDeleteScene) 2. Dirty the Scene(e.g. create a GameObject) 3. Save the Scene ... Read more

0
votes
Fixed

Inconsistent slider behaviour if Label Field width is not specified

IMGUI

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Dec 18, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. Select "Assets/Configurations/Definitions/Items/loot_test.asset" 3. Select "Chance... Read more

0
votes
Fixed

[GPU PLM] GPU baking does not match CPU

Progressive Lightmapper

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Dec 17, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1, 2020.2

Steps to reproduce: 1. Download and open the attached repro project 2. Open SampleScene 3. Bake lighting using CPU PLM 4. Bake ligh... Read more

0
votes
Fixed

An artifact is visible in Package Manager search field

Packman

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Dec 18, 2019

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Version/s: 2019.3.0b11, 2019.3.0f3

How to reproduce: 1. Open the attached 'project-1206260.zip' project 2. 'Window' > 'Package Manager' 3. In the Package Manager click... Read more

0
votes
By Design

Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not...

Scripting

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Dec 05, 2019

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Version/s: 2017.4, 2018.4, 2018.4.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "Test.zip" project 2. "Tools" -> "SwitchMe" 3. Notice the Console Output 4. "Tools" -> "SwitchMe" 5. Not... Read more

0
votes
Fixed

Adding a diffusion profile to HDRP Asset using the "Fix" button on a mat...

Package: Scriptable Render Pipeline HD

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Dec 17, 2019

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Version/s: High Definition RP 7.1.6

How to reproduce: 1. Open the attached Project.zip project 2. Go to the Project folder-> select "New Material" 3. Go to the Inspecto... Read more

0
votes
By Design

Connecting to SQLite plugin takes from 2 to 3 times longer with some dev...

Mobile

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Dec 16, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project "Case_1205936" 2. Build it on android device 3. Press "Button" 4. Notice the load t... Read more

8
votes
Fixed

"Physics module is not present" warning is shown when Physics Raycaster ...

IMGUI

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Dec 17, 2019

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Version/s: 2019.3.0b12, 2019.3.0f3, 2020.1.0a14

To reproduce: 1. Open attached project ("case_1206126.zip") 2. Select "Test" Game Object from Hierarchy 3. Observe the Physics Rayca... Read more

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