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[XR][Oculus][Android]Building application as an App Bundle fails when re...
How to reproduce: 1. Open "ReproAppBundle" project and build Android application 2. After the build is completed, do not delete the ... Read more
[NetworkDiscovery] If "StartAsServer" fails, it can't be restarted
If "StartAsServer" fails, it can't be restarted. "m_HostId" is not reset and can't be reset with "StopBroadcast", because "m_Running... Read more
Editor crashes with RenderBufferManager::Textures::GarbageCollect when c...
How to reproduce: 1. Open attached "RTTest" project 2. Enter Play Mode Expected result: Editor does not crash Actual result: Editor... Read more
GrabPass fails if PostPorcessing is enabled before Start of play
Steps to reproduce: 1. Download and open the attached project 2. Enable "PostProcessingLayer" on the camera object 3. Enter play mo... Read more
All arguments are mandatory for (int)PhysicsScene.SphereCast, even thoug...
How to reproduce: 1. Open any (new) project 2. Import the attached script - Observe the compilation error - The error happens bec... Read more
[2D] Fatal Error when Applying exactly 2 slices to a sprite
[2D] Fatal Error when attempting to Apply second slice to Fei_Cel.png sprite Steps to Repro: 1. Open attached project 2. Select F... Read more
Editor freezes when looking at a game object with Skinned Mesh Renderer
Reproduction steps: 1. Open the user's attached project 2. In the Hierarchy find "boombox r1" -> "boombox paulo's", double-click on ... Read more
Unity crashes when Material.Lerp(start, end, t) with a null "start" or "...
How to reproduce: 1. Import "MaterialLerpCauseCrash.unitypackage" into any project and open "MatLerp" scene 2. In Hierarchy window,... Read more
[IMGUI] Close icon is missing from all docked window/tab
Close icon is missing from all docked window/tab. 1. Create a new project. 2. Hover the cursor on the docked window to close the ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene/Game view visually breaks and console is spammed with errors when using DepthBlit Sample Scene
- "GetOrAddComponent" method in "Unity.VisualScripting" returns "MissingComponentException" error when the "BoxCollider" Component doesn't exist
- Render Graphs Kebab Menu Buttons are missing padding and Highlight is uneven when hovered over
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace