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TMPro culls UI Text under a RectMask2D under certain circumstances
How to reproduce: 1. Open attached project "2018.4_TMPro_Mask.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game view ... Read more
Entering / leaving Play mode results in long wait times when a specific ...
How to reproduce: 1. Create a new project 2. Import the prefab "prefab.unitypackage" 3. Drag the prefab to Hierarchy 4. Enter Play... Read more
Particles don't get culled when disabled and re-enabled out of Camera's ...
How to reproduce: 1. Open the user's project 2. Open the "SampleScene" from Assets > Scenes 3. Make sure that the Scene window is cl... Read more
Prefab Inspector's scrollbar position jumps when editing components
How to reproduce: 1. Create a new project and open it 2. Create a prefab of the default cube 3. Inspect it and scroll to about halfw... Read more
[HDRP] Skymanager detects Procedural sky being used when its not used
Note: I edited Skymanager.cs line 182 by removing " && logOnce" to see the error message more than once. To be sure its still happe... Read more
[URP] Unable to remove added LightMode Tags of Filters property in "Rend...
Unable to remove added LightMode Tags of Forward Renderer "Render Object" under filters property. Steps to repro: 1. Create a new U... Read more
Inspector window flickers when Tag or Layer of a Prefab is changed
When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps... Read more
[Linux] Editor windows spawn outside of screen boundaries when using mon...
Reproduction steps: 1. Open a new project 2. Maximize the Editor window on the monitor with a higher vertical resolution 3. Open som... Read more
[macOS] CPU usage increases instead of decreasing when unfocusing a Play...
How to reproduce: 1. Create a new Unity project 2. Open the Player Settings window and uncheck 'Run in Background' 3. Build and run ... Read more
[LightProbes] Transform selection handle does not appear when more than ...
How to reproduce: 1. Create a Light Probe Group 2. Make sure that you have more than one Inspector tab present in the editor UI 3. I... Read more
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