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0
votes
Fixed

TMPro culls UI Text under a RectMask2D under certain circumstances

Package: TextMeshPro

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Apr 22, 2020

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Version/s: 3.0.0-preview.10

How to reproduce: 1. Open attached project "2018.4_TMPro_Mask.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game view ... Read more

3
votes
Fixed

Entering / leaving Play mode results in long wait times when a specific ...

2D

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Apr 22, 2020

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Version/s: 2019.1.0b10, 2019.2.0a10, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce: 1. Create a new project 2. Import the prefab "prefab.unitypackage" 3. Drag the prefab to Hierarchy 4. Enter Play... Read more

2
votes
Fixed

Particles don't get culled when disabled and re-enabled out of Camera's ...

Visual Effects - Legacy

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Apr 23, 2020

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Version/s: 2017.4, 2020.1.0b5, 2020.2

How to reproduce: 1. Open the user's project 2. Open the "SampleScene" from Assets > Scenes 3. Make sure that the Scene window is cl... Read more

0
votes
Fixed

Prefab Inspector's scrollbar position jumps when editing components

Inspector Framework

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Apr 23, 2020

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Version/s: 2020.1.0a15, 2020.2, 2020.2.0a8

How to reproduce: 1. Create a new project and open it 2. Create a prefab of the default cube 3. Inspect it and scroll to about halfw... Read more

0
votes
Fixed

[HDRP] Skymanager detects Procedural sky being used when its not used

Package: Scriptable Render Pipeline HD

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Apr 23, 2020

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Version/s: HDRP/staging 2020/04/23

Note: I edited Skymanager.cs line 182 by removing " && logOnce" to see the error message more than once. To be sure its still happe... Read more

0
votes
Fixed

[URP] Unable to remove added LightMode Tags of Filters property in "Rend...

URP Features

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Apr 23, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0a9

Unable to remove added LightMode Tags of Forward Renderer "Render Object" under filters property. Steps to repro: 1. Create a new U... Read more

0
votes
Fixed

Inspector window flickers when Tag or Layer of a Prefab is changed

Scene Management

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Apr 23, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a9

When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps... Read more

4
votes
Fixed

[Linux] Editor windows spawn outside of screen boundaries when using mon...

Linux

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Mar 12, 2020

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Version/s: 2017.4, 2019.3, 2019.3.4f1

Reproduction steps: 1. Open a new project 2. Maximize the Editor window on the monitor with a higher vertical resolution 3. Open som... Read more

0
votes
Fixed

[macOS] CPU usage increases instead of decreasing when unfocusing a Play...

MacOS

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Apr 23, 2020

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Version/s: 2019.1.0a11, 2019.3, 2019.3.8f1, 2020.1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Open the Player Settings window and uncheck 'Run in Background' 3. Build and run ... Read more

1
votes
Fix In Review

[LightProbes] Transform selection handle does not appear when more than ...

Scene/Game View

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Apr 23, 2020

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Version/s: 2018.4, 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Create a Light Probe Group 2. Make sure that you have more than one Inspector tab present in the editor UI 3. I... Read more

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