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GUI element with Rect Transform position is set to 0.0.0 after attaching...
How to reproduce: 1. Open given Unity project 2. Enter "test" scene -- Notice that canvas is disabled 3. Enter Play Mode --Notice t... Read more
Converting an object with Light Bake data into a Prefab makes it lose th...
Steps to reproduce: 1. Open attached project 2. Open SceneA 3. Generate Lighting (Window->Lighting->Settings) 4. Drag Cube game obje... Read more
UI.Image.SetNativeSize() changes the position when called after setting ...
Reproduction steps: 1. Open the attached project "SetNativeSizeBug.zip"; 2. Open the main scene; 3. Try to change something under Ca... Read more
[Animation] Object reference cannot be animated using AnimationUtility.S...
To reproduce: 1. Open project 2. Play 'demo' scene 3. Select 'Test reference' gameobject Expected: 'Test reference' game object sho... Read more
LastIndexOf() returns different values when called for an empty List<> f...
How to reproduce: 1. Open attached "repo_1030883" project in Unity 2. Enter Play mode 3. Inspect the console 4. Open attached "testt... Read more
Freeze when setting RectTransform.anchorMax to a high value via script
How to reproduce: 1. Open the "AnchorMax_Freeze.zip" project 2. Open the "Car" scene 3. Press Play Actual result: Unity freezes Re... Read more
[Graphics Emulation] Emulation settings are not being saved
It is an very annoying issue (UX) that the graphics emulating settings are not being saved per project. It resets back to default ev... Read more
[VCS] Provider.Delete doesn't mark folder content for delete until edito...
Steps to reproduce: 1. Setup VCS perforce 2. Open attached projecti in workspace and push it to repo 3. In top menu, click Test > P... Read more
Rigidbody.MovePosition with Continuous collision detection performs slow...
To reproduce: 1. Open the QA's attached project 2. Play the scene 3. Observe the PhysicsUpdate.physicsfixedupdate method in the prof... Read more
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