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[iOS] Audio source is not playing any sound on devices with iOS 13
How to reproduce: 1. Open the attached case_1115948-AudioTest_20183f2.zip project 2. Build for iOS and deploy the Xcode project to ... Read more
Prefab's name is written in bold characters
How to reproduce: 1. Open the attached 'project-1205522.zip' project 2. In the Hierarchy window select the 'Cube' prefab 3. In the I... Read more
"[Collab] ExternalAPI::Failure: Authorization token has expired" error i...
How to reproduce: 1. Create and open a new project 2. Connect the project to collaborate (Collab -> Start now!) 3. Leave the project... Read more
[2D][Sprite Atlas] After removing object from atlas, removed object is n...
[2D][Sprite Atlas] After removing object from atlas, removed object is not rendered during Playmode Repo steps: 1. Pack 2 separate ... Read more
[Shader Graph] Unable to select Custom Mesh in Shader Graph
Custom Mesh is not selected and editor throws NullReferenceException in Shader Graph, refer the attached video Steps to repro: 1. C... Read more
[BuildReport] Unity Build report is missing build time
Unity Build report is now missing total build time 1. What happened When creating builds, regardless of platforms, the build times ... Read more
[Terrain] Editor crashes on applying font material WITH 0x0 texture to T...
Editor crashes on applying font material to Tree leaf material. Steps to repro: 1. Open the attached project / Create a new Project... Read more
[TMP] Multiple exceptions are thrown on creating "Input Field - TextMesh...
On creating "Input Field - TextMeshPro" GamObject, NullReferenceException is throws and UnassignedReferenceException is thrown on I... Read more
[Mac] Left Mouse Button activator does not work with ContextualMenuManip...
Steps to reproduce: 1. Create a new project 2. Download attached "1204187_package.unitypackage" file 3. Drag the package into your P... Read more
[Profiler] Module detail panel disappears on selecting another thread an...
Module detail panel disappears on selecting another thread and profiler window not in focus. Steps to repro: 1. Create a new Projec... Read more
All about bugs
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Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window