Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b1
2018.1.0b12
Issue ID
1030434
Regression
Yes
Overloading operator* and then using its result inline results in a compiler error in the Editor
To reproduce:
1. Open the project ,attached by the user (ControllerTest.zip)
2. Observe the error in the console
3. Inspect the line in the ExampleScript where the error is
Expected: line (f * f).Run();, where f is a custom class/struct with overloaded * operator, should not show any compiler errors.
Reproduced in 2018.1.0b1, 2018.1.0b13, 2018.1.0f1, 2018.2.0b2
Did not reproduce in 2017.3.2f1, 2017.4.1f1, 2018.1.0a7
Regression introduced in
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
- "Assertion failed on expression" error occurs when multiple Animation Components are instantiated after changing the Culling Type
- MacOS persistentDataPath uses old path when built compared to Editor Play mode
- Crash on RaiseException when entering Play Mode in a specific project
- Debug Console does not reappear when disabling and re-enabling Debug.developerConsoleEnabled
This is a duplicate of issue #1019866