Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b1
2018.1.0b12
Issue ID
1030434
Regression
Yes
Overloading operator* and then using its result inline results in a compiler error in the Editor
To reproduce:
1. Open the project ,attached by the user (ControllerTest.zip)
2. Observe the error in the console
3. Inspect the line in the ExampleScript where the error is
Expected: line (f * f).Run();, where f is a custom class/struct with overloaded * operator, should not show any compiler errors.
Reproduced in 2018.1.0b1, 2018.1.0b13, 2018.1.0f1, 2018.2.0b2
Did not reproduce in 2017.3.2f1, 2017.4.1f1, 2018.1.0a7
Regression introduced in
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1019866