Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.1f1
Issue ID
1026262
Regression
No
Unity could not produce class with id 1180 error pops up and player is not animating
How to reproduce:
1. Open attached Unity project "FreedomEngine"
2. Select File --> Build Settings
3. Add "teststage" scene
4. Check Development build checkbox
5. Build and Run
6. In the build press Resume
7. Try to run with wasd or arrows
Expected result: Player is animating while running
Actual result: Player stays idle and error "Unity could not produce class with id 1180" shows up.
Reproduced with: 2018.2.0b2, 2018.1.0f1, 2017.4.2f1, 2017.2.2p4, 2017.1.3p3.
Notes:
* This works as expected in the play mode.
* Jumping animation is working.
* Can't check on WebGL because of errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment