Search Issue Tracker
Fixed
Fixed in 6000.1.15f1, 6000.2.0b11, 6000.3.0a3
Votes
0
Found in
2022.3.62f1
6000.0.51f1
6000.1.7f1
6000.2.0b6
Issue ID
UUM-109143
Regression
No
Crash on UnityFBX::ConvertFBXSceneToImportScene when importing a specific FBX file
Reproduction steps:
1. Create a new project
2. Import the "BadFBX.fbx file into the project Assets"
Expected result: The fbx file is imported or an error is given if it is corrupted
Actual result: The Editor crashes
Reproducible with: 2022.3.62f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b6
Oldest version checked for regression: 2022.1.0a1
Reproducible on: Windows 10 (User), MacOS 15.5 (Intel)
Not reproducible on: No other environment tested
Stacktrace:
Windows:
0x00007ff708eecee2 (Unity) UnityFBX::ConvertFBXSceneToImportScene
0x00007ff708ef2276 (Unity) UnityFBX::DoImportScene
0x00007ff708ea8a13 (Unity) FBXImporter::DoMeshImport
0x00007ff7096adf3a (Unity) ModelImporter::GenerateAssetData
0x00007ff708d612cd (Unity) ImportToObjects
0x00007ff708d6038c (Unity) ImportAsset
Mac:
#0 0x00000104e5bf8e in ImportAllBlendShapes(ImportMeshSettings const&, core::hash_map<fbxsdk::FbxMesh*, SharedMeshInfo, core::hash<fbxsdk::FbxMesh*>, std::__1::equal_to<fbxsdk::FbxMesh*>>&, ImportScene&)
#1 0x00000104e5e4e2 in UnityFBX::ConvertFBXSceneToImportScene(fbxsdk::FbxScene&, ImportScene&, ImportSettings const&, ImportMeshSettings const&)
#2 0x00000104e5d91f in UnityFBX::DoImportScene(ImportScene&, ImportSettings const*, ImportMeshSettings*, bool)
#3 0x00000104de1a48 in FBXImporter::DoMeshImport(AssetImportContext&, ImportScene&)
#4 0x00000105a233b0 in ModelImporter::GenerateAssetData(AssetImportContext&)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
Resolution Note (fix version 6000.3.0a3):
Fixed in 6000.3.0a3
Resolution Note (fix version 6000.2.0b11):
Fixed in 6000.2.0b11
Resolution Note (fix version 6000.1.15f1):
Fixed in 6000.1.15f1