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[Quick Search] Properties of the background window highlights on selecti...
On selecting options in the "Search Filter Window" panel, background window properties get highlighted, refer attached video. Steps... Read more
[URP][WebGL] "Memory access out of bounds" exceptions are thrown when ca...
How to reproduce: 1. Open the attached project ("case_1204734-UnityProject.zip") 2. Make a WebGL build 3. Modify the "Index.html" fi... Read more
[ProBuilder] Exported Object Asset using URP materials doesn't save mate...
If you have a ProBuilder object, and export the object as the 'Obj' format, it doesn't retain the colours of the materials. 1. Crea... Read more
[URP] [Vulkan] Terrain with Draw Instanced enabled not being rendered co...
Versions tested: 2019.3.0f3 + 7.1.7 Happens on HDRP, URP, Standard Steps to reproduce: 1) Open attached project 2) Make sure Unity ... Read more
The clickable area is next to the Modes button of the SerializedField Mi...
How to reproduce: 1. Open the project "case_1205028-MinMaxGradient" 2. Open the Scene "BugScene" 3. Select the GameObject "GameObjec... Read more
[Shadergraph] Multiple ctrl+Zs required to undo operations from before t...
Does not reproduce in 6.9.1 First reproduces in 7.0.1 Repro steps: 1. Open a shadergraph 2. Create an "add" node 3. Move it four tim... Read more
[Shader Graph] Property's reference names are allowed to start with a nu...
Repros in 7.0.1, 7.1.7, and SRP master Doesn't repro in 6.9.1 Repro steps: 1. Create a shadergraph and open it 2. Add a blackboard ... Read more
[Android]Crash on CreateFromExistingTextureCopy when rendering the camer...
How to reproduce: 1. Open the attached project 2. Build and Run the project on the Android device ===Crash occurs=== Reproducible ... Read more
[SRP][XR][Oculus Quest][Oculus Go] Only left eye is rendered with both S...
Repro steps: 1. Open attached project 2. Build and run on Oculus Quest/Go 3. Observe the Game View in the headset Actual: The righ... Read more
Exception is thrown when destroying Inspector locked Game object before ...
How to reproduce: 1. Open the attached project ("DestroyOnReloadBug.zip") 2. Open the SampleScene scene 3. Open Inspector window 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window