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Editor crashes when calling Shader.WarmUpAllShaders() with one or more G...
Steps to reproduce: 1. Open the attached project (case_1201344_ShaderWarmUp.zip) 2. Ensure that the Graphics API is OpenGLCore or Op... Read more
[Shader Graph] "Range" dropdown text gets clipped when the "Normalized" ...
[Shader Graph] "Range" dropdown text gets clipped when the "Normalized" option is selected in the "Hue" Node "Range" dropdown text ... Read more
[Shader Graph] "Global Illumination" dropdown text gets clipped when the...
"Global Illumination" dropdown text overlap with a dropdown icon when the "Realtime" option is selected under Emission When Shader G... Read more
[Shader Graph] "Default" and "Center" options text overlaps with a dropd...
"Default" and "Center" options text overlaps with a dropdown icon in the "HD Scene Color" node, refer the attached screenshot Steps... Read more
Sprite Atlas Hash changes between build targets
How to reproduce: 1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip" 2. Text edit the file 'Atlas.spriteatlas'... Read more
Timeline audio is not paused when Unity is minimized through the taskbar...
Steps to reproduce: 1. Open the attached project (case_1208758.zip) 2. Ensure that "Run in Background" is unchecked under Edit > Pro... Read more
Crash when using ArticulationBody hierarchy
Crash condition is having at least one parent-child pair of objects with ArticulationBody components and child Joint Type set to "Pr... Read more
[iOS] Player crashes when using Dns.EndGetHostAddresses and UnloadUnused...
Steps to reproduce: 1. Open attached project "MonoMethodMessageTest.zip" 2. Build for iOS and deploy the Xcode project to the iOS de... Read more
[Preset] "Size" property input fields are misaligned when a preset of "C...
"Size" property input fields are misaligned when a preset of "Custom Render Texture" is created and "X" also misplaced, refer attach... Read more
Animation window preview shows humanoid character legs bent backwards wh...
Steps to reproduce: 1. Download and open attached "FeetBug" project 2. In the Project window select "Humanoid Bot", then "Avatar", t... Read more
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