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0
votes
Fixed

'NullReferenceException' is thrown when selecting multiple Particle Syst...

Visual Effects - Legacy

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Feb 24, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1

To reproduce: 1. Open attached project ("case_1222515.zip") 2. From Hierarchy window select "Test1" Game Object 3. In the Inspector ... Read more

0
votes
Fixed

[Cinemachine] FreeLook Value Range still affects camera even with Bindin...

Package: Cinemachine

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Feb 25, 2020

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Version/s: 2.3.3

Steps to reproduce: 1. Open attached project 2. Select "CM FreeLook1" camera 3. Under Orbits->Binding Mode, select "World Space" 4. ... Read more

0
votes
Fixed

[Timeline] Source Game Object Input-field is misaligned under Contol Pla...

Package: Timeline

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Feb 25, 2020

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Version/s: preview.7 - 1.3.0, 1.2.12, 1.2.6

Input-field of Source Game Object property is misaligned as compared to other input fields, Refer attached Screenshot. Steps to rep... Read more

0
votes
Fixed

HDR values are not taken into account when using baked gradient environment

Progressive Lightmapper

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Feb 25, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download and open GradientEnvironmentTest project 2. Open Gradient-LDR scene and wait for the bake to finish... Read more

0
votes
Fixed

QualitySettings.streamingMipmapsRenderersPerFrame is read only in a buil...

Graphics - General

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Feb 24, 2020

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Version/s: 2018.4, 2019.2.21f1, 2020.2

Reproduction steps: 1. Download and open the user-submitted project 2. Build on any platform Expected result: Build is successful A... Read more

3
votes
Duplicate

Crash on UnityEditor.Handles.Internal_DrawCameraWithGrid when opening or...

Package: Scriptable Render Pipeline Universal

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Feb 13, 2020

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Version/s: 6.5.3

Reproduction steps: 1. Open the attached project ("1219229.zip") 2. Open "GlassDepthBlur" Scene 3. If the crash doesn't happen on op... Read more

1
votes
Fixed

Editor crashes in GetPrefabHandle when deselecting a Prefab without a pr...

Scene Management

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Feb 09, 2020

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Version/s: 2018.4.9f1, 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (forge.zip) 2. Select Tools > ProBuilder > Editors > New Poly Shape 3. Without dese... Read more

0
votes
Fixed

Editor crashes in NVAPI_Thunk on entering Play mode when Additional Ligh...

2D

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached project named "Case_1217696" 2. Open the "Test Area" Scene in the _Scenes folder 3. If the pr... Read more

0
votes
Fixed

[Packman] Package Manager details get clipped on resizing the Package Ma...

Packman

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Feb 25, 2020

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Version/s: 2020.1.0a15, 2020.1.0a25

On resizing the package manager window images and some text in view images link, supported unity versions, Release details under my ... Read more

0
votes
Fixed

[Timeline] InvalidOperationException is thrown on dragging the Signal on...

Package: Timeline

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Feb 25, 2020

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Version/s: preview.7 - 1.3.0, 1.2.12, 1.2.6

On dragging the Signal on Control track assets throw InvalidOperationException, refer to the attached video. Steps to reproduce: 1.... Read more

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