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'NullReferenceException' is thrown when selecting multiple Particle Syst...
To reproduce: 1. Open attached project ("case_1222515.zip") 2. From Hierarchy window select "Test1" Game Object 3. In the Inspector ... Read more
[Cinemachine] FreeLook Value Range still affects camera even with Bindin...
Steps to reproduce: 1. Open attached project 2. Select "CM FreeLook1" camera 3. Under Orbits->Binding Mode, select "World Space" 4. ... Read more
[Timeline] Source Game Object Input-field is misaligned under Contol Pla...
Input-field of Source Game Object property is misaligned as compared to other input fields, Refer attached Screenshot. Steps to rep... Read more
HDR values are not taken into account when using baked gradient environment
Steps to reproduce: 1. Download and open GradientEnvironmentTest project 2. Open Gradient-LDR scene and wait for the bake to finish... Read more
QualitySettings.streamingMipmapsRenderersPerFrame is read only in a buil...
Reproduction steps: 1. Download and open the user-submitted project 2. Build on any platform Expected result: Build is successful A... Read more
Crash on UnityEditor.Handles.Internal_DrawCameraWithGrid when opening or...
Reproduction steps: 1. Open the attached project ("1219229.zip") 2. Open "GlassDepthBlur" Scene 3. If the crash doesn't happen on op... Read more
Editor crashes in GetPrefabHandle when deselecting a Prefab without a pr...
How to reproduce: 1. Open user-submitted project (forge.zip) 2. Select Tools > ProBuilder > Editors > New Poly Shape 3. Without dese... Read more
Editor crashes in NVAPI_Thunk on entering Play mode when Additional Ligh...
How to reproduce: 1. Open the attached project named "Case_1217696" 2. Open the "Test Area" Scene in the _Scenes folder 3. If the pr... Read more
[Packman] Package Manager details get clipped on resizing the Package Ma...
On resizing the package manager window images and some text in view images link, supported unity versions, Release details under my ... Read more
[Timeline] InvalidOperationException is thrown on dragging the Signal on...
On dragging the Signal on Control track assets throw InvalidOperationException, refer to the attached video. Steps to reproduce: 1.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Readme” Asset is unreadable in the Inspector window when switching Editor Theme to Light
- “NullReferenceException” error thrown when switching Editor Theme to Light if “Unity Version Control” tab is enabled
- A Warning is displayed in the Inspector when a Mesh with any Material is added as a Terrain Detail
- [Android][Vulkan] Memory leak when playing and stopping a video using the Video Player on some devices
- Caret moves by a character when typing "." and any number into 'Grid and Snap' toolbar's input field