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0
votes
By Design

[HDRP] Arealight reflection with cookie shows a border when texture has ...

Package: Scriptable Render Pipeline HD

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Apr 23, 2020

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Version/s: 9.0.0

Found with Editor 2020.2.0a9 with HDRP/9.0.0 Also repro with latest 2019.3.11f1 and HDRP/7.3.1 Project use raytracing but the issue... Read more

0
votes
Fixed

"UnityEditor.AsyncHTTPClient:Done" error when switch between "In Package...

Project Browser

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Apr 23, 2020

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Version/s: 2018.4.0f1, 2020.2.0a9

How we can reproduce it: 1 Create new projecr 2 Go to Project Browser and type "new" in search field 3 Switch between "In Packages"... Read more

0
votes
Fixed

[GPU PLM] Baked shadow angle is broken in some instances

Progressive Lightmapper

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Apr 23, 2020

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Version/s: 2019.3.11f1, 2020.1.0b5, 2020.2.0a9

Steps to reproduce: 1. Download Enter The Room project and open Sequence 04 (Assets > Scenes > Production > NewLighting) 2. Bake th... Read more

0
votes
Not Reproducible

"Assertion failed on expression: '0 == m_CurrentBufferBindMask[kUnityPer...

Graphics - General

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Apr 18, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a7

Reproduction steps: 1. Download DOTSSample (https://github.com/Unity-Technologies/DOTSSample) 2. Open the project 3. Open scene "Whi... Read more

0
votes
Fixed

Profiler - previous UI Details data is carried over when loading new data

Profiling

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Apr 23, 2020

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Version/s: 2017.4, 2020.2, 2020.2.0a8

How to reproduce: 1. Create a new project. 2. Open Profiler (Window->Analysis->Profiler) 3. Make sure UI Details is on by pressing P... Read more

1
votes
Won't Fix

[URP] RenderPassFeature object does not delete in ForwardRenderdata if C...

Package: Scriptable Render Pipeline Universal

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Apr 24, 2020

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Version/s: 9.0.0, 8.0.1

-ArgumentNullException errors are thrown continuously if any other script assigned to RenderFeature from the asset selector. (Refer ... Read more

0
votes
By Design

[Frame Debugger] Enabling Frame Debugger interrupts Profiler recording w...

Profiling

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Apr 24, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a9

Steps to Reproduce: 1. Create a New Project 2. Edit > Build Settings > Dev Build+AutoConnect Profiler > Enable 3. Build and Run 4. W... Read more

0
votes
By Design

[Shader Graph][URP]Texture starts changing to color pink when opacity ra...

Package: Shader Graph

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Apr 07, 2020

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Version/s: 7.3.1

Steps to reproduce: 1. Open the attached project "Case_1234765" 2. Navigate to Shader->Subgraphs and open the shader graph contained... Read more

0
votes
Fixed

TMPro SubMeshUI blocks raycasts when enabling a disabled canvas in play ...

Package: TextMeshPro

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Apr 23, 2020

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Version/s: 3.0.0-preview.11

How to reproduce: 1. Open attached project "Bug Repro.zip" and scene "Test" 2. Enter Play mode 3. In Hierarchy, select "Enable this... Read more

0
votes
Fixed

[2D] SceneView ShowGrid setting disables when exiting the Unity Editor w...

2D

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Apr 24, 2020

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Version/s: 2020.2.0a7

[2D] SceneView ShowGrid setting disables when exiting the Unity Editor while a Tilemap Editor Tool is active Repro Steps: 1. Open a... Read more

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