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[Device Simulator] NullReferenceException is thrown when opening a devic...
How to reproduce: 1. Open the user attached project 2. Open preferences -> "Device Simulator" 3. Set Device Directory to "MyDevice" ... Read more
Particle System Texture Sheet Animation only affects UV0 when multiple U...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "bugs.zip" Unity project 2. Select the "Particle System" GameObjec... Read more
[XR Management] Magic Leap Manifest settings window appears blank and Di...
Magic Leap Manifest settings window appears blank and DirectoryNotFoundException is thrown on clicking the manifest settings tab und... Read more
Scene view is gray, raises errors after adding HD Raytracing Environment...
How to reproduce: 1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project 2. Attach "HD Raytracing ... Read more
[Improved Prefabs] Scriptable Objects lose connection to Prefab Variants...
For this particular project, the Game Designer was working on MacOS and the Developer was on Win 10. - They collaborate via Git - Th... Read more
[XR][URP] Rendering into RenderTexture with Single Pass Instanced render...
Steps to reproduce: 1. Download attached project and open "Testing" scene 2. Make sure VR is enabled and Render mode set to Single P... Read more
Root Prefab is removed from Prefab hierarchy when replacing a Prefab Var...
How to reproduce: 1. Open the attached project "1196074.zip" 2. Drag the Replacer GameObject on to Root Variant Prefab and select Re... Read more
Mouse GetAxis() and GetAxisRaw() inputs are ignored when ODBC is establi...
Steps to reproduce: 1. Open the attached project (case_1201224-UnityEngineInputBug.zip) 2. Enter Play mode 3. Use the scroll wheel t... Read more
Prefabs have their Y position displayed incorrectly when they are Instan...
Steps to reproduce: 1. Open user's attached project "StylizedPrototype1.zip" 2. Open "OwnPrototypeTry2" scene 3. Click Play. 4. Move... Read more
Light is not rendered if its range indicator is outside of Camera's Fiel...
Reproduction steps: 1. Create a new HDRP template project 2. Create a new Area Light and change its Shape to Tube/Rectangle 3. Make ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PluginManager::RefreshPlugins when closing the Editor without making any changes with JetBrains Rider selected as the External Code Editor and Google Mobile Ads third-party plugin imported
- GetMainLight() returns incorrect distanceAttenuation value for a Custom Shader when URP Forward+ Rendering Path is used
- Standalone Profiler crash on GuidReservations::Reserve when it is opened on a specific project
- m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to UnityEngine.Rendering.HighDefinition.HDRenderPipeline when High Definition RP package is removed
- Rendering Debugger fields have no padding at the bottom of the fields list