Search Issue Tracker
[Metal][iOS] HDR and DepthOnly cause extra render passes
To reproduce:1. Open attached project "mem-ref.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. After the project ... Read more
Unity Editor crashes when changing HDR value of emission color
How to reproduce:1. Open user's attached project2. Select "M_Lights_Emissive.mat" inside the Project window (Assets -> Materials)... Read more
Unity editor freezes on Play mode when using SceneManager.LoadSceneAsync
To reproduce:1. Open the attached project from google drive2. Open scene SampleScene and press Play Actual result: Unity editor free... Read more
Unity Mobile Notification package shows too many alarms when using Samsu...
To reproduce:1. Open attached project2. Build and run to Galaxy device3. 3 times go in the background of the app4. Check logcat Actu... Read more
Name Input field does not appear when creating an Asset Bundle containin...
How to reproduce:1. Open user-supplied project2. In Project Window select Asset "Square"3. At the bottom of Inspector Window: create... Read more
[Video] Preview window of the video is blank upon transcoding after chan...
Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce:1) Create a new pro... Read more
[Android] Texture becomes distorted when using slider to change size of ...
To reproduce:1. Open attached project2. Build and run to Android3. Move the slider and watch the texture Actual result: The texture ... Read more
[Tilemap] Placing a tile on grid from Tile Palette has offcentered wiref...
How to reproduce:1. Open attached project2. Open Tile Palette3. Select middle tile4. Try placing it on Tilemap. Expected result: Hex... Read more
[2D] [Animation] Sprite not found in SpriteRenderer when moving between ...
[2D] [Animation] Sprite not found in SpriteRenderer when moving between 2 keys with different Labels in Sprite Resolver Steps to Rep... Read more
[2d] [Animation] Null Reference Error appears when deleting a Sprite Lib...
[2d] [Animation] Null Reference Error appears when deleting a Sprite Library asset Steps to Repro: 1. create a Sprite Library Asset2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components