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Fixed in 2021.2.X

Fixed in 2019.4.X, 2020.3.X, 2021.1.X

Votes

1

Found in

2018.4

2019.4

2019.4.2f1

2020.3

2021.1

2021.2

Issue ID

1318407

Regression

No

Memory Leak when calling GetComponents(List<T>) with a static List

Scripting

-

Steps to reproduce:
1. Download and open project "GetComponentsBug.zip"
2. Open SampleScene
3. Enter Play mode
4. Exit Play mode
5. Enter Play mode again
6. Notice the console

Expected Result: BigObject is created, MyComponents are deleted and BigObject is garbage collected during the first Play mode
Actual Result: BigObject is created and MyComponents are deleted during the first Play mode but BigObject is not garbage collected until the second Play mode

Reproducible with: 2018.4.32f1, 2019.4.21f1, 2020.2.7f1, 2020.3.0f1, 2021.1.0b11, 2020.2.0a8

Notes:
Workaround is to call recycledList.Clear(); before calling b.GetComponents<MyComponent>(recycledList);

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a20

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.10f1

  3. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.13f1

  4. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.29f1

Comments (1)

  1. paulatwarp

    Jul 21, 2021 13:49

    Is GetComponentsBug.zip available anywhere. Github?

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