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[macOS] [.NET 3.5] Relatively slow concurrent managed allocations
Reproduction steps: 1. Open the attached project. 2. Play the 'main' scene. 3. Check notifications in the Console tab. Actual resul... Read more
[il2cpp] Player crashes when imgui is included in scene
-e: see title, when the script is disabled it works, using mono it works, running 64bit standalone it sometimes doesn't crash (not f... Read more
[linux] screen selector not shown on standalone
-e: see title, an error is logged: --Error looking up SetupUnityCallbacks: /home/stefan/Downloads/input/DoubleInput2018.2.0a1_Data/P... Read more
[XR Lightweight SRP] The Async Timewarp quad gets 'stuck' and stops upda...
1) Download the attached project 2) Setup Rift 3) Enter Playmode 4) Select the Main Camera Object in the hierarchy 5) Put on Rift o... Read more
Cloth Sphere colliders are not initialized for collision properly
To reproduce: 1. Open attached project "ClothTesting.zip" 2. Open test.unity scene 3. Enter play mode Expected result: plane colli... Read more
EventType.KeyDown not registering Mac Command keys
Steps to reproduce: 1. Open attach project 2. Open Scene Test 3. Press random keys on the keyboard Expected result: you'll get "Ke... Read more
The origin and direction of the Ray get swapped on the client side when ...
To reproduce: 1. Open the project, attached by the tester (RpcClientRay.zip) 2. Build the project for PC 3. Launch the build and en... Read more
HDR camera introduces pixel artifacts in a light-mapped scene
How to reproduce: 1. Load tester-submitted project 2. Open "Title Screen.unity" scene 3. Rotate the camera and stop when the white s... Read more
[.NET 4.6] StackOverflowException when using AudioFilters and OnAudioFil...
Steps to reproduce: 1. Download AudioFilters.zip 2. Build the project 3. Run the build with arguments: "-batchmode -nographics" Res... Read more
Timeline play fails if moving objects are not visible in scene view
Reproduction Steps: 1. Open User's project 2. Open "First" scene 3. Play Scene 4. Make only Game Game view visible and Scene hidden ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation