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A custom shader isn't displayed correctly. Shader is only displayed in b...
Reproduction steps:1. Open attached project2. Open scene "MainScene"3. The shader should look like a glitched out cube (screen shot ... Read more
FBX Rotation issues
FBX Rotation issues with generated FBX files Read more
Nav mesh generation does not consider colliders (without renderers)
To reproduce:1. Add a box object to any navmesh2. Remove the renderer component off the box3. Make the box Static4. Bake NavigationE... Read more
Agent cannot pass through a passable area when Carving Obstacles are nearby
http://screencast.com/t/QguCezuUTo reproduce:1. Open attached project2. Open NavMeshIssue scene3. Enter play mode4. Drag around the ... Read more
UnityEngine.xml is included in iOS build
1. Create new project2. Build to iOS3. UnityEngine.xml file will appear in built iOS project > Data > Managed folder Read more
editor crash in importing old audio plugin
-e: see title, works well using the latest version but outright crashing is still bad--latest versoion at https://bitbucket.org/Unit... Read more
[SceneViews] Clustering loading bars pop up all the time during bake if ...
To reproduce:1. Open a scene which takes a while to bake (I used MayanTemple)2. Switch to Clustering view3. Start bake4. Notice cons... Read more
[Crash] Crash when opening scene in ShaderVariantCollection::WarmupShaders
To reproduce:1. Open attached project2. Open scene UnityLabs3. Crash in LoadFullScreenOrthoMatrix of ShaderVariantCollection::Warmup... Read more
Crash when multiple objects with multiple (~50) BoxCollider2Ds colliding.
Steps to reproduce:1. Open project.2. Open the scene in "testing" folder.3. Press "play".The editor should now freeze for a few seco... Read more
[Mecanim] Null Reference when transitioning from Sub-state machine to Ex...
Or repeat the steps shown in gif with the new project1. Create a new project2. Create a new Animator Controller3. Create SubState ma... Read more
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