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[Android][VideoPlayer] Video is not launched when VideoPlayer Source is ...
How to reproduce: 1. Create a new project 2. Add 3D Object to the scene 3. Add ‘VideoPlayer’ component to the object 4. Set "Source"... Read more
Shader Graph: Shader error in 'PBR Master': undeclared identifier 'GetWo...
Steps to reproduce: 1. Open project "Case_1190116" from the attached link 2. Navigate to Project -> Shader and open "Water General.s... Read more
[Asset Pipeline V2] AssetDatabase.GetAssetPathsFromAssetBundle does not ...
How to reproduce: 1. Open user-submitted project (BundleMismatchADBV2) 2. See that all 3 fbx models are tagged as part of an 'avatar... Read more
[Metal] Semaphore.WaitForSignal goes up to 300ms when zooming in on a pr...
Steps to reproduce: 1. Open attached "ZoomInBug.zip" project 2. Open "Workshop set" prefab and zoom into it Expected result: Editor... Read more
Button for the Advanced Volume settings in the Density Volume Component ...
Reproduction steps: 1. Create a new HDRP Template project 2. Right-click on Hierarchy -> Rendering -> Density Volume 3. Select Densi... Read more
[Crash][VideoPlayer] Editor crashes in Play Mode when VideoPlayer has in...
How to reproduce: 1. Open the attached "VideoPlayer_Crash.zip" project 2. Enter Play Mode or 1. Create a new project 2. Add 3D Objec... Read more
Editor crashes when baking the project with Shadowmask lighting mode on OSX
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX; 2. In the Lighting window click Gene... Read more
[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps: 1. Open project in "URP2020.1.0a9Repro.zip" 2. Open "SampleScene.unity" 3. There are 2 Spotlights "SPLBlue" and ... Read more
Addressables loaded twice can't be released
How to reproduce: 1. Open the attached project 2. Open the Addressables window (Window > Asset Management > Addressables) 3. Set the... Read more
Shader internal error when Building for iOS or Android
Steps to repro: 1. Create a new project and add Island.shader attach to a report 2. Create a new material, add shader to it 3. Add ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/crash with multiple StackTraces when opening a specific project
- Crash on TypeContainer<int>::rtti when deleting a Render Texture that is used by the Main Camera
- Multiple ArgumentExceptions are thrown when adding a VisualTreeAsset with Sprite Glyphs to a UIDocument
- Color Node Alpha slider displays incorrect value when viewed in Shader Graph
- Player unresponsive when building a specific project with Autoconnect Profiler enabled