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Editor crashes in NVAPI_Thunk on entering Play mode when Additional Ligh...
How to reproduce: 1. Open the attached project named "Case_1217696" 2. Open the "Test Area" Scene in the _Scenes folder 3. If the pr... Read more
[Packman] Package Manager details get clipped on resizing the Package Ma...
On resizing the package manager window images and some text in view images link, supported unity versions, Release details under my ... Read more
[Timeline] InvalidOperationException is thrown on dragging the Signal on...
On dragging the Signal on Control track assets throw InvalidOperationException, refer to the attached video. Steps to reproduce: 1.... Read more
Switching Project Path and activating a license causes wrong folder to b...
How to reproduce: 1. Download the attached projects 2. Set environment variables: - UNITY_USER to your Unity account - UNITY... Read more
[Windows] Shortcut Manager alt tabs recently opened application window o...
When a new profile is created or deleted from Shortcut manager, recently minimized application window is popped up instead of Shortc... Read more
Crash on RepaintController::RenderPlayMode when setting the Game View Re...
How to reproduce: 1. Open attached project "Case_1221822" 2. Open Game View Window 3. Change the Game View Resolution to "crash (819... Read more
[PackMan] Search results for "My Assets" don't match the package count d...
In Package Manager, entering certain keywords in the search field for "My Assets" yield results that don't match the packages count ... Read more
[HDRP] Tip in Visual Environment is displaying when it shouldn't
Tip about should disappear when the required component is already added. Read more
[HDRP] Baking is affected by Visual Environment Ambient Mode setting
The settings in Visual Environment should not affect baking. However, if you set Ambient Mode to Dynamic and bake, it will not bake ... Read more
Scripts from imported custom libraries have the old C# script icon set i...
How to reproduce: 1. Open attached project (1221253.zip) 2. In the Project window select the "TestScript" 3. Observe the icon in the... Read more
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