Search Issue Tracker
[UWP] Japanese IME is disabled in app
Steps to reproduce:1. Enable the Japanese language in windows2. Download 1158262_repro.zip project3. Switch platform to UWP and buil... Read more
[Improved prefabs] Joint prefab loses all data when its prefab is delete...
A joint prefab which is applied as an override to another prefab loses all data when its prefab is deleted from the project. Refer t... Read more
[Mac] [Shader] Importing Tessellation shaders on mac with metal graphic...
Steps To Reproduce: 1. Create a Project2. Import the attached Unity Package3. Import 'Standard Assets' Expected Result: The package ... Read more
[WebGL][Windows] AltGr key triggers left Ctrl too
-e: when using a keyboard layout with AltGr (like DEU) pressing right Alt also triggers left Ctrl--error happens on Windows FF, Chro... Read more
Error when deselecting an assembly definition file while Debug mode is t...
If you have Debug view turned on in the Inspector with an asmdef file selected and then de-select it, an error will appear in the co... Read more
[Blender] Object modifiers are not applied when object is in a hidden la...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project2. Observe the "fbx" and "blend" Ga... Read more
Rect Transform size and anchors inside of prefab instances are zeroed ou...
How to reproduce:1. Open the attached project "AspectRatioFitter.zip" and scene "SampleScene"2. Open the prefab "Inner"3. Disable th... Read more
Editor crashes with YGNodelayoutImpl when Configuring a project with XRT...
To reproduce:1. Create a new project and close it2. Add " "com.xrtk.core": "https://github.com/XRTK/XRTK-Core.git#0.1.11" " to the m... Read more
Irrationally slow Play mode entering for the first time when sprite pack...
How to reproduce:1. Open the attached Test.zip project2. Enter the Play mode Expected: Play mode entering takes a few secondsActual:... Read more
Oculus view has changed between 1.29.1 and 1.36.0
The projection or fov of Oculus has changed between 1.29.1 and 1.36.0 packages. We're seeing this across all 2019.x versions in our ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode
- Crash on ShaderLab::Program::CreateFromSerializedProgram when opening a project with specific shaders