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[DX12] Alt+Tab when fullscreen causes application to hang
Repro steps: 1. Build & run the attached project using DX11 or DX12 2. Toggle full screen using GUI button 3. Alt+tab to another wi... Read more
Crash at commit
Receiving unhandled NULL exception Launching bug reporter Obtained 25 stack frames. #0 0x00000101d5b94b in -[CocoaMainMenu validate... Read more
Probes.Update stalls the main thread on certain processors
Steps to reproduce: 1. Download and open the attached project 2. Open(or build) the Windows build located in case_847097-AsyncIssues... Read more
NullReferenceException when using EditorSceneManager.SaveOpenScenes() af...
To reproduce: 1. Open the attached project 2. Open the only scene 3. Select "GameObject" in the hierarchy 4. In the inspector click ... Read more
Object gets corrupt/invisible when updating to Unity 5 or deleting the l...
Reproduction steps: 1. Download the attached "Stripped" project. 2. Open it with 4.7.2. 3. Open the "Stages/_Stage0a1 on the farm" s... Read more
Audio clips loaded from Resource folder does not play in WebGL build
Reproduction steps: 1. Open the "WebGL Audio.zip" project 2. Build the only scene on WebGL build 3. Press any key from 1-8 to play ... Read more
Memory leak when unloading unused assets with Metal
Memory is continuously allocated (2 KB at a time) each time a scene is loaded on iOS with Metal as the Graphics API. Steps to repro... Read more
Cloth inspector throws errors when game object is inactive
When selecting a gameobject that contains a cloth component, if the gameobject is disabled then the Editor will throw an error. Rep... Read more
[WSA] Unhandled exception is thrown when using UI ScrollView Game object
Reproduction steps: 1. Create a new project and scene and add UI -> ScrollView GameObject (Or open the attached project 2. Build to ... Read more
Water Reflection and Refraction rendering is different between the Edito...
Reproduction steps: 1. Open the attached project (WaterTest.zip); 2. Open the Main.unity scene; 3. Click on the WaterCamera; 4. Try ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow