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0
votes
Fixed

[PVR] G-Buffer job fails when Keep Quads option is enabled

Global Illumination

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Mar 13, 2017

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Version/s: 5.6.0b11

When `Keep Quads` option is enabled in Import Settings of a mesh, Progressive Lightmapper gets stuck. Steps for reproduction: 1) Op... Read more

0
votes
Fixed

[Enlighten][Baked GI] Emissive scene visualization is not working

Progressive Lightmapper

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Feb 15, 2017

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Version/s: 5.6.0b7

Emissive scene visualization is not working for Enlighten Steps for reproduction: - Open the scene `t1` - Ensure that backend is se... Read more

3
votes
By Design

Generated DLL is not loaded with Unity 5.5 and newer

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more

1
votes
Fixed

Stereo Display Standalone build crashes on startup

VR

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Mar 13, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Create a new project 2. Save the scene 3. Turn on VR in Player settings 4. Set to Stereo Display 5. Build for... Read more

0
votes
Duplicate

Errors appear when changing Editor colors

Editor - Other

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Mar 13, 2017

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Version/s: 5.6.0b11

To reproduce: 1. Open a new project. 2. Go to: Edit -> Preferences -> Colors. 3. Change any color, or press "Use Defaults". Actual ... Read more

1
votes
Fixed

Deprecate MirrorMode

XR SDK

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Mar 13, 2017

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Version/s: 5.6.0f1

I also see this bug on CV1 with Oculus as the only entry in Virtual Reality SDKs under Player settings using Single-Pass Stereo and ... Read more

0
votes
Fixed

"Dynamic batching: index buffer destination/source is NULL" when draggin...

2D

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Mar 14, 2017

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Version/s: 5.6.0b8

"Dynamic batching: index buffer destination/source is NULL" when dragging a blank sub-sprite of a Multiple-mode sprite to the scene ... Read more

0
votes
Duplicate

Editor crashes on mono_g_hash_table_lookup_extended when script is dele...

Animation

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Mar 14, 2017

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Version/s: 5.6.0f1

How to reproduce: 1. Open the attached project 2. Change External Script Editor in Preferences (if it was VisualStudio change to Mon... Read more

0
votes
Fixed

Inconsistent state of Shader (Material) when upgrading a project version

Graphics - General

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Mar 13, 2017

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Version/s: 5.5.2p2

Reproduction steps: 1. Open the attached project. 2. Select or reimport the "material_1" in the project view. Actual behavior: Mat... Read more

0
votes
Fixed

[iOS] UnityWebRequest starts timing out with FuseSDK when app is returni...

iOS

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Mar 13, 2017

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Version/s: 5.5.2f1

When FuseSDK is used in the project, after going to background a few times, UnityWebRequest begins timing out. Steps to reproduce: ... Read more

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