Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0f3
Issue ID
996466
Regression
No
Timeline play fails if moving objects are not visible in scene view
Reproduction Steps:
1. Open User's project
2. Open "First" scene
3. Play Scene
4. Make only Game Game view visible and Scene hidden
5. Press "Play1000000" UI Button
6. Notice that Timeline does nothing
7. Make both Scene and Game view visible
8. Press "Play1000000" UI Button
9. Notice that Timeline works as expected
Note: If still does nothing Try double clicking on all "Cinemachine" children with scene view visible.
Expected behaviour: Timeline works with and without Scene view visible
Reproduced on versions: Unity 2017.1.3p1, 2017.2.1p4, 2017.3.1p1, 2018.1.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment