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GetNameOfFocusedControl returns an empty string when using SetNextContro...
Repro steps: 1. Open attached project 2. Main Menu -> Tools -> Control Test 3. Set focus on the field "Bool" and right click it Exp... Read more
'Referenced script missing' warning occurs when frenquently invoke Resou...
When calling Resources.UnloadUnusedAssets and AssetBundle.LoadAssetAsync a lot in the game, sometimes there is 'Referenced script on... Read more
[UI] The "Value" slider knob in the slider component disappears when Min...
The "Value" slider handle in the slider component disappears when Min value is greater than Max value. Steps to Reproduce: 1. Creat... Read more
Editor Only Serialized Fields are being accessed from a DLL during playt...
To reproduce: 1. Open the user's attached project 2. Build a Windows player with the Development Build option selected 3. Run the bu... Read more
[Addressable Assets] AssetReferenceDrawer does not support Undo.
After selecting an item using the AssetReferenceDrawer it is not possible to revert the change through Undo (Edit/Undo). Read more
[Windows][.NET 4.6] System.IO.GetDirectoryName converts forward slashes ...
Using the example shader Lit/Diffuse With Shadows produces shadow errors outside of Shadow distance range To reproduce: 1. Downloa... Read more
[iOS] Using multiple cameras in the scene in Lightweight Render Pipeline...
To reproduce: 1. Open users attached project "lwrp_depth_camera_bug.zip" 2. Build for iOS 3. Deploy the build trough Xcode to iOS de... Read more
Command buffer of skybox becomes black when minimizing and maximizing th...
How to reproduce: 1. Open the attached project 2. Open Demo Scene and enter a Game mode 3. In the combo box on the left change the C... Read more
In the service windows Can't move a project from org to another org when...
Steps to reproduce: 1. Launch Unity 2. Create a new project 3. Click on Service window 4. Click on Ads 5. Enabled Ads 6. Go back to ... Read more
[Backport] Projects names are the same in generated solution file
Reproduction steps: 1. Download "project.zip" 2. Open Command Prompt and navigate to Unity Editor 3. Run the command "Unity -batchmo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project