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[MeshAPI]Memory leak with procedural Mesh
How to reproduce:1. Open the attached project2. Open Bug scene-There is this documentations script http://docs.unity3d.com/ScriptRef... Read more
[OSX][AMD-only][GLLEGACY] Deferred rendering causes lots of artifacts an...
Deferred rendering on editor causes serious artifacts, shadows are not shown. On player it osx player it crashes. Project Steps: 1. ... Read more
Prefabs will not save inspector data changes if manipulated by editor sc...
Steps to reproduce:1. Open Project.2. Open scene "Test Scene"3. Click on the gameObject "Cube Prefab" in the Hierarchy.4. Press the ... Read more
UI Text disappears on editor focus change due to editor DLL
How to reproduce:1. Open provided example project2. Open Assets/TestScene.unity3. Double-click "HUD" game object to bring it into vi... Read more
[AnimatorOverrideController] Override controller created during runtime ...
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select "SA_Character_1P_Basepose" in hierarchy4. Notice that it h... Read more
AssetBundle names not listed in correct alphanumerical order
Steps to reproduce: 1. Open attached project2. Select the 'New Material'3. At the bottom of the Inspector, add 6 asset bundle names ... Read more
Unity hangs when selecting objects in the scene view
How to reproduce:1. Download the package from the cloud (link and password provided in the edit)2. Create a new Unity project and ex... Read more
Memory is continuously allocated when running a build with 'V Sync Count...
Steps to reproduce: 1. Open the attached project2. Build and run the only scene in the project3. When running, open 'Task Manager' (... Read more
[MixedMode] Static object has dynamic and baked shadows at the same time
Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Select "Cube" in hierarchy and move it4. Notice that it cast... Read more
Crash when IEnumerator returns nothing due to unreachable code
Steps to reproduce: 1. Open attached project2. Open scene "Default"3. Run it4. Unity crashes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Font Asset Creator" window disappears when restarting the Editor
- Debug.Log is incomplete when logging some of the Win32Exceptions
- OnPreviewSettings() not invoked when Inspector shows two ObjectPreviews for the same object
- Assertion fails when creating a TextMeshPro Prefab with Asset Transformer Toolkit (Pixyz) installed
- Help button leads to a missing documentation page when clicked on a TMP_Font Asset in the Inspector