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Material's emission is not passed through transparent GameObject when 'C...
Material's emission is not passed through transparent GameObject when 'Contribute Global Illumination' is enabled and lighting is ba... Read more
Editor performance drop when holding down keys and moving mouse when in ...
How to reproduce: 1. Open the attached project 2. Open "SampleScene" scene 3. Windows > Analysis > Profiler 4. Switch the profiler t... Read more
[ProBuilder] Tooltip doesn't appear while hovering the mouse cursor over...
In the ProBuilder window Tooltip doesn't appear while hovering the mouse cursor over tools, whether ProBuilder window is in Icon Mod... Read more
[HDRP] ArgumentNullException thrown on removing "new empty environment" ...
On adding/removing "new empty environment" in the "Look Dev" window throws ArgumentNullException when existing "New EnvironmentLibra... Read more
[HDRP] NullReferenceException throw on adding the "Planer Reflection Pro...
Adding "Planer Reflection Probe" component causes the editor to throw NullReferenceException continuously when Render Pipeline Asset... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce: 1. Open the attached project from the provided Google Drive link 2. Open the Amplify Shader Editor Canvas (Windo... Read more
Default Sprite Renderer preset is not applied when dragging a sprite ass...
How to reproduce: 1. Open the attached 'project-1210560.zip' project 2. In the Project window select 'SpriteRenderer.preset' asset ... Read more
[HDRP] Decal created in player breaks rendering.
Steps to reproduce: - Unzip the player from link in comments. - Open "HDTemplate-srp-tarball.exe" - Press spacebar to create a decal... Read more
[OSX] The "About Unity" window flickers when dragged to another display ...
How to reproduce: 1. Create a new Unity project and make sure you have two displays with different screen resolutions set up 2. Open... Read more
[WindowsMR][XRSDK] Expression locator != nullptr in HolographicSpaceMana...
HolographicSpaceManager.cpp:168 Expression locator != nullptr 1. What happened Editor hits an assert crash when entering paymode w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Screen position out of view frustum" error is shown when displaying populated World Space canvas in Multiplayer Play Mode secondary Editor using Input System UI Input Module
- Sprite width/height is rendered differently in the Game view than in the Scene view
- Debug Mode popup window is inaccessible/cut-off when opened on widescreen monitors or resizing to specific Editor Window resolution
- Post-processing Render Features using Render Graph do not work when URP 2D Renderer is used and Render Graph enabled
- [Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests