Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b5
Issue ID
996399
Regression
No
The Installer re-downloads packages that have already been downloaded
To reproduce:
1. Download and launch any Unity installer
2. Select a custom path for packages
3. Cancel the download process after at least one of the packages has finished downloading
4. Launch the same Unity installer again and set the same custom path for packages
5. Start the download and install process
Expected result: Unity does not re-download packages that have already been downloaded
Actual result: Unity ignores already existing packages, downloads and overwrites them
Reproduced on both Mac and PC with installers of: 2017.3.1f1, 2017.2.1f1, 2017.1.3f1, 5.6.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectly when used with OpenGLES3
- “Render Quad” Material icon is not rendered in Inspector
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
Add comment