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Votes
0
Found in
2017.3.0f3
Issue ID
999837
Regression
No
RenderTexture larger than 16K can not be created
For projection mapping systems, sometimes large textures are needed but it's impossible to create it because RenderTexture size is limited to 16K.
To reproduce:
1. Download attached project "TextureSizeLimit.zip" and open in Unity
2. On Project window, right click, select "Create/RenderTexture (16K x 16)" and left click created RenderTexture
Note: Observe that everything is fine and no error is given in Console
3. On Project window, right click, select "Create/RenderTexture (16K+1 x 16)" and left click created RenderTexture
Note: Observe that in Console you will get two same errors:
RenderTexture.Create failed: requested size is too large.
UnityEditor.DockArea:OnGUI()
Notes:
- This issue appears on both Windows and OSX
Reproduced on Unity 2017.1.3p1, 2017.2.1p3, 2017.3.0p4, 2018.1.0b5 and 2018.2.0a1
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