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0
votes
Fixed

Adding or Removing Avatar Mask on a Timeline Animation Track does not ap...

Package: Timeline

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Feb 13, 2020

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Version/s: 1.0.0

Adding or Removing Avatar Mask on a Timeline Animation Track does not apply until Preview is disabled/re-enabled. Avatar Mask should... Read more

0
votes
Fixed

Crash in AnimationCurveTpl<Vector3f>::EvaluateClamp when animation.Play(...

Animation

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2.15f1, 2019.3, 2020.1

How to reproduce: 1. Download the tester-attached package(LegacyAnimationCrash.unitypackage) 2. Create a new Unity project 3. Import... Read more

0
votes
Fixed

Surface shader Emission usage does not get detected when set with a spec...

Shaders

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more

0
votes
Fixed

[2D] ArgumentException thrown on switching editor types of "Sprite Edito...

Package: 2D Sprite

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Feb 13, 2020

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Version/s: 1.0.0

On switching between type selection from the drop-down(Sprite Editor, Custom Outline, Skinning Editor, Custom Physics Shape) of the ... Read more

0
votes
Fixed

[HDRP] Compute Shader compilation errors are thrown continuously on disa...

Package: Scriptable Render Pipeline HD

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Feb 13, 2020

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Version/s: 7.2.0

-Nothing is rendered in Game view and Scene view with Compute Shader compilation errors in the console. -After enabling Graphics API... Read more

0
votes
By Design

Modifications to textures with AssetDatabase.ForceReserializeAssets() re...

Asset - Database

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Jan 30, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the project from the attached file "1215741.zip" 2. Expand the TestSquare.png file in the Assets folder 3.... Read more

1
votes
Fixed

[URP] NullReferenceException threw on adding the "Light 2D (Experimental...

Package: Scriptable Render Pipeline Universal

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Feb 13, 2020

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Version/s: 8.0.1, 7.2.0, 7.1.8, 7.1.5, 7.1.1

Adding the "Light 2D (Experimental)" component causes the editor to throw NullReferenceException continuously when 2D render data no... Read more

2
votes
Fixed

Scene is not rendered on Android 8 and 9 when "Depth Texture" is enabled...

Package: Scriptable Render Pipeline Universal

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Feb 13, 2020

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Version/s: 7.2.0

To reproduce: 1. Open attached project; 2. Make sure "Depth texture" is enabled in Universal Render Pipeline asset; 3. Build and r... Read more

0
votes
Won't Fix

[Visual Effect Graph] NullReferenceException errors are thrown continuou...

Package: Visual Effect Graph

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Feb 13, 2020

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Version/s: 7.2.0, 7.1.8, 7.1.7

NullReferenceException errors are thrown continuously on resetting node preset asset. Steps to repro: 1. Open the attached project ... Read more

0
votes
Duplicate

Crash on D3D12Fence::Wait when opening HDRP default "SampleScene" scene ...

Package: Scriptable Render Pipeline HD

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Feb 11, 2020

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Version/s: 7.2.0

How to reproduce: 1. Create a new HDRP project on Unity 2019.3.0f6 or 2019.3.1f1 2. Update HDRP to 7.2.0 or 7.2.1 3. Go to Window->R... Read more

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